Textures lost when printing
Gary Stamper
gary at netviz.com
Mon Jun 14 07:50:06 EDT 1999
When my program calls vtkWin32MappedInteractor::StretchDIB and passes it a
printer device context, the textures on the polygons disappear from both
the display and the printout. My code looks very similar to the printing
code in the ugview2 example which appears to suffer from the same problem.
Any ideas?
Gary
gary at netviz.com, (301) 987-5087
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