Textures lost when printing

Gary Stamper gary at netviz.com
Mon Jun 14 07:50:06 EDT 1999

When my program calls vtkWin32MappedInteractor::StretchDIB and passes it a 
printer device context, the textures on the polygons disappear from both 
the display and the printout.  My code looks very similar to the printing 
code in the ugview2 example which appears to suffer from the same problem. 
 Any ideas?

gary at netviz.com, (301) 987-5087

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