[vtk-developers] problem with multiple offscreen render windows
Kathleen S. Biagas
biagas2 at llnl.gov
Fri Mar 30 17:35:11 EDT 2018
Thanks, I tried that, and it worked, thanks so much!
Kathleen
On Fri, 2018-03-30 at 16:44 -0400, Francois Budin wrote:
> Hello Kathleen,
>
>
> Could you try with the latest VTK (master branch)? I encountered a bug
> that sounds very similar to what you are describing and a patch has
> been integrated in VTK recently:
> https://gitlab.kitware.com/vtk/vtk/commit/a7988f5c530d6db31d6d9a774049c5247a9ac80c
>
>
> Hope this helps,
>
>
> Francois
>
>
> On Fri, Mar 30, 2018 at 4:18 PM, Kathleen S. Biagas <biagas2 at llnl.gov>
> wrote:
> Hello,
>
> I used the Offscreen Renderer example from here:
> https://lorensen.github.io/VTKExamples/site/Cxx/Utilities/OffScreenRendering/
>
> But I modified it for use with VTK-8 by removing the Factory
> logic that
> sets up Mesa classes.
>
> This works great.
>
> However, when I duplicate all the code (probably more than is
> strictly
> necessary) to create a second render window, then it segv's in
> a call to
> XQueryExtension during vtkXOpenGLRenderWindow::PopContext.
>
> If I comment out the logic that turns on OffScreen Rendering,
> then it
> doesn't crash.
>
> I compiled VTK-8.1 with gcc 6.2, qt 5.10.1, python 2.7.14, and
> system
> GL.
>
> This *should* work, shouldn't it?
>
> I've attached the OffScreenRendering source code I used, as
> well as
> output from a call to 'ReportCapabilities' on the
> vtkRenderWindow.
>
> Kathleen
>
>
>
>
>
>
>
>
>
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