[vtk-developers] MTime overflow resolved, possible API changes

Sean McBride sean at rogue-research.com
Thu Aug 25 16:09:53 EDT 2016


On Fri, 19 Aug 2016 12:55:04 -0400, Bill Lorensen said:

>This was an extensive changed (over 400 files) and we may have missed
>something.

Bill,

One followup perhaps is things like this:

vtkMTimeType vtkOpenGLPolyDataMapper::GetRenderPassStageMTime(vtkActor *actor)
{
  vtkMTimeType renderPassMTime = 0;
  ...
  renderPassMTime = VTK_UNSIGNED_LONG_MAX;
  ...

We should probably introduce a VTK_MTIME_MAX.  A search of "MTime.*MAX" found a couple of similar places.

Cheers,

-- 
____________________________________________________________
Sean McBride, B. Eng                 sean at rogue-research.com
Rogue Research                        www.rogue-research.com 
Mac Software Developer              Montréal, Québec, Canada




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