[vtk-developers] MTime overflow resolved, possible API changes
Sean McBride
sean at rogue-research.com
Thu Aug 25 16:09:53 EDT 2016
On Fri, 19 Aug 2016 12:55:04 -0400, Bill Lorensen said:
>This was an extensive changed (over 400 files) and we may have missed
>something.
Bill,
One followup perhaps is things like this:
vtkMTimeType vtkOpenGLPolyDataMapper::GetRenderPassStageMTime(vtkActor *actor)
{
vtkMTimeType renderPassMTime = 0;
...
renderPassMTime = VTK_UNSIGNED_LONG_MAX;
...
We should probably introduce a VTK_MTIME_MAX. A search of "MTime.*MAX" found a couple of similar places.
Cheers,
--
____________________________________________________________
Sean McBride, B. Eng sean at rogue-research.com
Rogue Research www.rogue-research.com
Mac Software Developer Montréal, Québec, Canada
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