[vtk-developers] MTime Olympics

Bill Lorensen bill.lorensen at gmail.com
Fri Aug 12 16:14:24 EDT 2016


+2 good point. Using a typedef is probably a good idea.


On Fri, Aug 12, 2016 at 4:06 PM, Shawn Waldon <shawn.waldon at kitware.com> wrote:
> On Fri, Aug 12, 2016 at 4:03 PM, Bill Lorensen <bill.lorensen at gmail.com>
> wrote:
>>
>> +2 Dave
>>
>> I wonder if we will need to change in the future...
>
>
> When we drop support for pre-C++11 compilers, we should probably change to
> use the new uint64_t everywhere regardless of the size of long.
>>
>>
>>
>> On Fri, Aug 12, 2016 at 3:50 PM, David Cole <DLRdave at aol.com> wrote:
>> > Think of how easy this fix would have been if vtkTypeMTime had already
>> > existed .....
>> >
>> >
>> >
>> > On Fri, Aug 12, 2016 at 3:43 PM, Bill Lorensen <bill.lorensen at gmail.com>
>> > wrote:
>> >> One advantage of naming a type is for backward compatibility:
>> >> // Select an unsigned 64-bit integer type for use in MTime values.
>> >> // If possible, use 'unsigned long' as we have historically.
>> >> #if VTK_SIZEOF_LONG == 8
>> >> typedef unsigned long vtkTypeMTime;
>> >> #else
>> >> typedef vtkTypeUInt64 vtkTypeMTime;
>> >> #endif
>> >>
>> >> also for apps that need to support old and new versions of VTK:
>> >> // Provide this define to facilitate apps that need to support older
>> >> // versions that do not have vtkTypeMTime
>> >> #ifndef VTK_HAS_TYPE_MTIME
>> >> #if VTK_SIZEOF_LONG == 8
>> >> typedef unsigned long vtkTypeMTime;
>> >> #else
>> >> typedef vtkTypeUInt64 vtkTypeMTime;
>> >> #endif
>> >> #endif
>> >>
>> >>
>> >> On Fri, Aug 12, 2016 at 3:22 PM, Berk Geveci <berk.geveci at kitware.com>
>> >> wrote:
>> >>> I also prefer vtkTypeUInt64 but not a strong preference. Both look
>> >>> good to
>> >>> me.
>> >>>
>> >>> On Fri, Aug 12, 2016 at 3:20 PM, Ken Martin <ken.martin at kitware.com>
>> >>> wrote:
>> >>>>
>> >>>> Oh, I am fine with the approach you took Bill and so haven't pushed
>> >>>> the
>> >>>> other changes I have locally. I just want the 32bit issue fixed as I
>> >>>> think
>> >>>> that is really important. I am flexible on how it gets fixed.
>> >>>>
>> >>>> I am not a fan of introducing another typedef as I feel it makes the
>> >>>> code
>> >>>> harder to understand, but that is a really small issue and I can
>> >>>> definitely
>> >>>> live with the typedef. vtkTypeUInt64 is a typedef as well so, meh. So
>> >>>> once
>> >>>> your topic is baked let's get it committed.
>> >>>>
>> >>>> Ken
>> >>>>
>> >>>>
>> >>>>
>> >>>>
>> >>>> On Fri, Aug 12, 2016 at 3:12 PM, Bill Lorensen
>> >>>> <bill.lorensen at gmail.com>
>> >>>> wrote:
>> >>>>>
>> >>>>> Folks,
>> >>>>>
>> >>>>> We have two topics that fix the Windows mtime overflow issue for
>> >>>>> Windows. This seems like a critical issue for Windows apps that run
>> >>>>> for a long time (e.g. surgical applications).
>> >>>>>
>> >>>>> Topic 1:
>> >>>>> https://gitlab.kitware.com/vtk/vtk/merge_requests/1724
>> >>>>> Files changed: 376
>> >>>>>
>> >>>>> Topic 2:
>> >>>>> https://gitlab.kitware.com/vtk/vtk/merge_requests/1790
>> >>>>> Files changed: 471
>> >>>>>
>> >>>>> The major difference is that topic 1 defines MTime as an unsigned
>> >>>>> long
>> >>>>> and topic 2 introduces a new type vtkTypeMTime.
>> >>>>>
>> >>>>> Topic 2 could be easily changed to use unsigned long for the mtime.
>> >>>>>
>> >>>>> Please take some time to review these topics. I suspect that some
>> >>>>> combination of the two will help solve the problem.
>> >>>>>
>> >>>>> Bill
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>> >>
>> >>
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