[vtk-developers] Detecting OpenGL2 mode at compile time?
    Sean McBride 
    sean at rogue-research.com
       
    Thu Jul  9 13:43:27 EDT 2015
    
    
  
On Thu, 9 Jul 2015 10:56:22 -0400, Ken Martin said:
>If you could make a patch Sean that would be awesome. And yes we should
>probably stick it in vtkConfigure.h, that will also clean up some of the
>CMakeLists files a bit.
Here's a patch for VTKGL2 -> VTK_OPENGL2:
<https://gitlab.kitware.com/vtk/vtk/merge_requests/390>
I'm also adding an OpenGL2 dashboard from Rogue13 (i7 CPU, Intel Iris GPU, OS X 10.10.4), first results now on the dashboard under "Mac10.10-clang-dbg-OpenGL2-x86_64".  There's an -Wimplicit-fallthrough warning that looks deliberate:
<https://gitlab.kitware.com/vtk/vtk/merge_requests/391>
Someone want to mark that dashboard expected?
Cheers,
-- 
____________________________________________________________
Sean McBride, B. Eng                 sean at rogue-research.com
Rogue Research                        www.rogue-research.com 
Mac Software Developer              Montréal, Québec, Canada
    
    
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