[vtk-developers] material files patch for vtkOBJReader

Peter Karasev karasevpa at gmail.com
Fri Apr 17 11:10:50 EDT 2015


Yes I would be interested in contributing over time; not a one time thing.

       Peter Karasev
On Apr 16, 2015 7:53 PM, "Berk Geveci" <berk.geveci at kitware.com> wrote:

> I apologize for missing your Gitlab comment Bill. I have been in report
> land and have not been paying attention to development for a few weeks.
>
> If Peter is considering further contributions to VTK in the future, adding
> him to the developer list in Gitlab sounds great to me. VTK could use more
> developers like Peter :-) If this is a one time thing, someone else should
> probably merge it. Peter: what say you?
>
> Best,
> -berk
>
>
> On Thu, Apr 16, 2015 at 12:29 PM, Bill Lorensen <bill.lorensen at gmail.com>
> wrote:
>
>> Berk,
>>
>> Peter has done an excellent job creating the OBJImporter. He has been
>> very responsive to suggestions. Although there may be some minor
>> cleanup necessary, I think his gitlab topic is ready to merge.
>> However, he does not have permission to do the merge. I suggest he be
>> added to the approved developer list.
>>
>> Bill
>>
>> https://gitlab.kitware.com/vtk/vtk/merge_requests/26
>>
>>
>> On Mon, Dec 22, 2014 at 2:44 PM, Berk Geveci <berk.geveci at kitware.com>
>> wrote:
>> > My preference would be to develop a new OBJ importer that uses the OBJ
>> > reader. Making the OBJ reader depend on rendering may impact some folks
>> > negatively. By the way, I would defer this for a few months if
>> possible. We
>> > have a project targeted towards importing material properties for ray
>> > tracing etc. I don't think that we will follow the importer route and we
>> > will probably develop a new infrastructure. It may fit better here.
>> >
>> > Best,
>> > -berk
>> >
>> > On Mon, Dec 22, 2014 at 12:32 PM, Peter Karasev <karasevpa at gmail.com>
>> wrote:
>> >>
>> >> Hi,
>> >>
>> >>       I'm hoping to get an update for vtkOBJReader integrated in that
>> >> enables reading material-texture-library (.mtl) files. These are
>> typically
>> >> distributed along with the .obj file that contains geometry data.
>> >>
>> >>       There's an issue with the module structure of VTK in doing this,
>> >> however: having the MTL file means that you basically must generate
>> not only
>> >> geometry but the entire actors with vtkProperty*'s set on them.
>> >>
>> >>       I propose moving vtkOBJReader into the same area as
>> vtk3DSImporter,
>> >> where it is allowed to access things in vtkRenderingCore like vtkActor
>> >> class. Alternatively, a dependency(ies) could be added to
>> vtkIOGeometry to
>> >> allow creating actors. Any views on which way to go here?
>> >>
>> >> --
>> >>
>> >> _______________
>> >> Peter  Karasev
>> >> karasevpa at gmail.com
>> >>
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>> >>
>> >
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>>
>>
>>
>> --
>> Unpaid intern in BillsBasement at noware dot com
>>
>
>
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