[vtk-developers] vtkGPUInfo and large amounts of memory
Sean McBride
sean at rogue-research.com
Mon Jul 7 13:06:50 EDT 2014
On Mon, 7 Jul 2014 09:34:22 -0400, David Cole said:
>Right, but using size_t will still give you a potential overflow
>problem in a 32-bit pointer build... Shouldn't the type *always* be
>large enough to represent expected actual memory sizes encountered in
>the wild? And therefore, shouldn't it be something that's always at
>least 64-bits wide as "the other David" suggested...?
That's fine with me too.
So back to the original question: is such a change minor enough to not count as breaking API/ABI? Or is it all just not worth it? :)
Cheers,
--
____________________________________________________________
Sean McBride, B. Eng sean at rogue-research.com
Rogue Research www.rogue-research.com
Mac Software Developer Montréal, Québec, Canada
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