[vtk-developers] vtkGPUInfo and large amounts of memory
David Cole
dlrdave at aol.com
Sat Jul 5 15:06:57 EDT 2014
If you need more than 2^32 bytes of memory, you likely need to build
VTK as 64-bit anyhow, in which case, vtkIdType defaults to a 64-bit
wide type, too... So is a change really necessary?
Or..... you *can* build a 32-bit build of VTK, but explicitly set its
id type to be 64-bits anyway, even in the 32-bit build.
I'm not sure I see the advantage of using size_t over vtkIdType, as
they both vary in size based on CMake/compiler settings.
Can you elaborate on why you think it would be better to use size_t
instead of vtkIdType?
David C.
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