[vtk-developers] Updates to VTK's coding standard page

Kyle Lutz kyle.lutz at kitware.com
Thu Mar 14 13:42:48 EDT 2013


Yeah, and in a good number of places we depend on C++03.

-kyle

On Thu, Mar 14, 2013 at 1:39 PM, Robert Maynard
<robert.maynard at kitware.com> wrote:
> I don't think C++03 add any new features.
>
>
> On Thu, Mar 14, 2013 at 1:32 PM, Sean McBride <sean at rogue-research.com>
> wrote:
>>
>> On Thu, 14 Mar 2013 11:36:32 -0400, Marcus D. Hanwell said:
>>
>> >As we were linking to it from the commit guidelines page, I have also
>> >taken the opportunity to update the coding standards page for VTK,
>> >
>> >http://vtk.org/Wiki/VTK_Coding_Standards
>> >
>> >This is in line with my understanding of recent discussions, such as
>> >improvements to wrapping allowing default arguments, using STL in API
>> >outside of vtkCommon* modules being acceptable, moving toward using
>> >std::string in API rather that vtkStdString. Comments welcome, or feel
>> >free to edit/raise concerns here.
>>
>> I added the following, which I *think* is correct, but....
>>
>> C++ standard
>>   * VTK is written in C++98. Language/library features introduced in C++03
>> and C++11 cannot be used.
>>   * Code must be valid C++98, C++03, and C++11. (Each revision is mostly
>> backwards compatible, but not entirely. ex: the 'auto' keyword changed
>> meanings in C++11.)
>>
>> Cheers,
>>
>> --
>> ____________________________________________________________
>> Sean McBride, B. Eng                 sean at rogue-research.com
>> Rogue Research                        www.rogue-research.com
>> Mac Software Developer              Montréal, Québec, Canada
>>
>>
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>
>
>
> --
> Robert Maynard
>
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