[vtk-developers] How to write the CMakeLists.txt file without INCLUDE(${VTK_USE_FILE})

Marcus D. Hanwell marcus.hanwell at kitware.com
Tue Apr 30 09:43:37 EDT 2013

On Tue, Apr 30, 2013 at 9:41 AM, Marcus D. Hanwell
<marcus.hanwell at kitware.com> wrote:
> On Mon, Apr 29, 2013 at 11:38 PM, Mingcheng Chen <linyufly at gmail.com> wrote:
>> Hi everyone,
>> For some reason I do not want INCLUDE(${VTK_USE_FILE}) in my cmake
>> CMakeLists.txt.
>> I use INCLUDE_DIRECTORIES(${VTK_INCLUDE_DIRS}) and target_link_libraries(xxx
>> ${VTK_LIBRARIES}), but it seems not enough.
> I documented this on the VTK 6 migration guide (build system) linked
> from the main VTK wiki page,
> http://vtk.org/Wiki/VTK/Build_System_Migration
> The missing piece (that can be taken from option 3) is
> ${VTK_DEFINITIONS}) which will ensure that the object factories are
> initialized. Unfortunately you were not very clear on "but it seems
> not enough" so I am guessing this is the part that was not enough. You
> must also depend on the relevant implementation modules at this time -
> such as vtkRenderingOpenGL.
> Hope that helps, including the use file makes things easier but you
> really don't have to do that (we expose all the relevant variables and
> you can inspect the CMake code in the use file if you wish to
> replicate parts that are relevant in your project).
If you are worried about CUDA (just read Rob's response) you should be
able to do the compile definitions at the target level -
VTK_DEFINITIONS will be populated with any compiler definitions
necessary for VTK (normal variable, not cached etc).


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