[vtk-developers] Test segfault : Can I get a Render()?

Kevin H. Hobbs hobbsk at ohio.edu
Thu Oct 20 10:53:34 EDT 2011

My testing machines *.hooperlab and murron.hobbs-hancock on the
dashboard have been segfaulting for ever in TestMultiTexturing and

It looks like glGetString is being called without a current context.

Both segfaults go away if


is added right after the render window is created and before

bool supported=hardware->GetSupportsMultiTexturing();

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