[vtk-developers] vtkNew<> (was: Smart pointer declaration macro?)
Brad King
brad.king at kitware.com
Thu Jan 28 16:41:46 EST 2010
David Gobbi wrote:
> This is reply mainly to Brad about vtkLocalPointer<vtkClass>.
>
> I'm not quite sure why having a smart pointer declaration do a
> allocation is such a bad thing, as long as it is explicit that an
> object is being allocated. How about if we make the allocation
> explicit in the name of the template, e.g.
>
> 4. vtkNew<vtkClass> object;
>
> I know that it appears that the object is being created on the stack,
> but that shouldn't be an issue because the stl container classes use
> heap allocation, too.
Nice! It's okay if two conditions are satisfied:
- the allocation is explicit in the name
- the type is not a smart pointer
If the name "Pointer" is not present then it takes away expectations
of pointer-like operations (e.g. assignment).
I propose a vtkNew<> that is not a subclass of vtkSmartPointer and
has very few operations:
- default constructor (allocate & take-reference)
- arrow operator -> (access)
- operator T* (conversion & raw pointer access)
- destructor (deletes reference)
We would specifically disable other operations:
- no copy constructor
- no assignment operator=
We could teach vtkSmartPointer<> to construct from vtkNew<>.
A local variable declared with vtkNew<> would create and own one
object for its whole lifetime. The object will go away on its
destruction unless ownership has been shared by assigning the
object to a real smart pointer. The exact same class could be
used in place of the vtkNew<> function template I proposed too:
vtkSmartPointer<vtkBase> o = vtkNew<vtkDerived>();
In this example the RHS expression creates a temporary instance
of the vtkNew<> template. The vtkSmartPointer<> initialization
takes its own reference to the object before the vtkNew<> template
goes away.
A basic implementation of this vtkNew<> appears below. It would
just need some tweaking in case the object allocation fails.
This class template is so simple we could consider defining it in
a top-level VTK header so that no sources need to include it.
Alternatively it could be provided in vtkSmartPointer.h.
-Brad
template <class T> class vtkNew
{
public:
vtkNew(): Object(T::New()) {}
~vtkNew() { this->Object->Delete(); }
T* operator->() const { return this->Object; }
operator T*() const { return this->Object; }
private:
vtkNew(vtkNew<T> const&); // Not implemented.
void operator=(vtkNew<T> const&); // Not implemented.
T* Object;
};
template <class T>
class vtkSmartPointer: public vtkSmartPointerBase
{
static T* CheckType(T* t) { return t; }
public:
...
template <class U>
vtkSmartPointer(const vtkNew<U>& r): vtkSmartPointerBase(CheckType(r)) {}
...
};
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