[vtk-developers] TestGaussianBlurPass failures

Francois Bertel francois.bertel at kitware.com
Tue Jan 5 06:03:03 EST 2010


Great! Thanks Dave!

On Tue, Jan 5, 2010 at 3:47 AM, Dave Partyka <dave.partyka at kitware.com> wrote:
> Okay, We updated Amber1-4 to NVidia driver 190.53 and now these tests appear
> to be passing. Will upgrade the rest tomorrow!
>
> On Sun, Jan 3, 2010 at 3:11 PM, Bill Lorensen <bill.lorensen at gmail.com>
> wrote:
>>
>> Test command: /home/lorensen/Projects/VTKHead-linux/bin/RenderingCxxTests
>> TestGaussianBlurPass -D /home/lorensen/Projects/VTKData -T
>> /home/lorensen/Projects/VTKHead-linux/Testing/Temporary -V
>> Baseline/Rendering/TestGaussianBlurPass.png
>> Test timeout computed to be: 9.99988e+06
>> ERROR: In
>> /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
>> line 237
>> vtkFrameBufferObject (0x8321d40): Frame buffer object was not
>> initialized correctly.
>>
>> framebuffer has bad dimensions
>> Current framebuffer is bind to framebuffer object 1
>> color attachement 0:
>>  this attachment is a texture with name: 2
>>  its mipmap level is: 0
>>  this is not a cube map texture.
>>  this is not 3D texture.
>> color attachement 1:
>>  this attachment is empty
>> color attachement 2:
>>  this attachment is empty
>> color attachement 3:
>>  this attachment is empty
>> depth attachement :
>>  this attachment is a renderbuffer
>>  this attachment is a renderbuffer with name: 1
>>  renderbuffer width=404
>>  renderbuffer height=404
>>  renderbuffer internal format=0x81a6
>>  renderbuffer actual resolution for the red component=0
>>  renderbuffer actual resolution for the green component=0
>>  renderbuffer actual resolution for the blue component=0
>>  renderbuffer actual resolution for the alpha component=0
>>  renderbuffer actual resolution for the depth component=24
>>  renderbuffer actual resolution for the stencil component=8
>> stencil attachement :
>>  this attachment is empty
>> there are 4 draw buffers.
>> draw buffer[0]=GL_COLOR_ATTACHMENT0
>> draw buffer[1]=GL_NONE
>> draw buffer[2]=GL_NONE
>> draw buffer[3]=GL_NONE
>> read buffer=GL_COLOR_ATTACHMENT0
>> ERROR: In
>> /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
>> line 237
>> vtkFrameBufferObject (0x8321d40): Frame buffer object was not
>> initialized correctly.
>>
>> framebuffer has bad dimensions
>> Current framebuffer is bind to framebuffer object 1
>> color attachement 0:
>>  this attachment is a texture with name: 1
>>  its mipmap level is: 0
>>  this is not a cube map texture.
>>  this is not 3D texture.
>> color attachement 1:
>>  this attachment is empty
>> color attachement 2:
>>  this attachment is empty
>> color attachement 3:
>>  this attachment is empty
>> depth attachement :
>>  this attachment is a renderbuffer
>>  this attachment is a renderbuffer with name: 1
>>  renderbuffer width=404
>>  renderbuffer height=404
>>  renderbuffer internal format=0x81a6
>>  renderbuffer actual resolution for the red component=0
>>  renderbuffer actual resolution for the green component=0
>>  renderbuffer actual resolution for the blue component=0
>>  renderbuffer actual resolution for the alpha component=0
>>  renderbuffer actual resolution for the depth component=24
>>  renderbuffer actual resolution for the stencil component=8
>> stencil attachement :
>>  this attachment is empty
>> there are 4 draw buffers.
>> draw buffer[0]=GL_COLOR_ATTACHMENT0
>> draw buffer[1]=GL_NONE
>> draw buffer[2]=GL_NONE
>> draw buffer[3]=GL_NONE
>> read buffer=GL_COLOR_ATTACHMENT0
>> ERROR: In
>> /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
>> line 237
>> vtkFrameBufferObject (0x8321d40): Frame buffer object was not
>> initialized correctly.
>>
>> framebuffer has bad dimensions
>> Current framebuffer is bind to framebuffer object 1
>> color attachement 0:
>>  this attachment is a texture with name: 2
>>  its mipmap level is: 0
>>  this is not a cube map texture.
>>  this is not 3D texture.
>> color attachement 1:
>>  this attachment is empty
>> color attachement 2:
>>  this attachment is empty
>> color attachement 3:
>>  this attachment is empty
>> depth attachement :
>>  this attachment is a renderbuffer
>>  this attachment is a renderbuffer with name: 1
>>  renderbuffer width=404
>>  renderbuffer height=404
>>  renderbuffer internal format=0x81a6
>>  renderbuffer actual resolution for the red component=0
>>  renderbuffer actual resolution for the green component=0
>>  renderbuffer actual resolution for the blue component=0
>>  renderbuffer actual resolution for the alpha component=0
>>  renderbuffer actual resolution for the depth component=24
>>  renderbuffer actual resolution for the stencil component=8
>> stencil attachement :
>>  this attachment is empty
>> there are 4 draw buffers.
>> draw buffer[0]=GL_COLOR_ATTACHMENT0
>> draw buffer[1]=GL_NONE
>> draw buffer[2]=GL_NONE
>> draw buffer[3]=GL_NONE
>> read buffer=GL_COLOR_ATTACHMENT0
>> ERROR: In
>> /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
>> line 237
>> vtkFrameBufferObject (0x8321d40): Frame buffer object was not
>> initialized correctly.
>>
>> framebuffer has bad dimensions
>> Current framebuffer is bind to framebuffer object 1
>> color attachement 0:
>>  this attachment is a texture with name: 1
>>  its mipmap level is: 0
>>  this is not a cube map texture.
>>  this is not 3D texture.
>> color attachement 1:
>>  this attachment is empty
>> color attachement 2:
>>  this attachment is empty
>> color attachement 3:
>>  this attachment is empty
>> depth attachement :
>>  this attachment is a renderbuffer
>>  this attachment is a renderbuffer with name: 1
>>  renderbuffer width=404
>>  renderbuffer height=404
>>  renderbuffer internal format=0x81a6
>>  renderbuffer actual resolution for the red component=0
>>  renderbuffer actual resolution for the green component=0
>>  renderbuffer actual resolution for the blue component=0
>>  renderbuffer actual resolution for the alpha component=0
>>  renderbuffer actual resolution for the depth component=24
>>  renderbuffer actual resolution for the stencil component=8
>> stencil attachement :
>>  this attachment is empty
>> there are 4 draw buffers.
>> draw buffer[0]=GL_COLOR_ATTACHMENT0
>> draw buffer[1]=GL_NONE
>> draw buffer[2]=GL_NONE
>> draw buffer[3]=GL_NONE
>> read buffer=GL_COLOR_ATTACHMENT0
>> depth peeling was not used (alpha blending instead)
>> ERROR: In
>> /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
>> line 237
>> vtkFrameBufferObject (0x8321d40): Frame buffer object was not
>> initialized correctly.
>>
>> framebuffer has bad dimensions
>> Current framebuffer is bind to framebuffer object 1
>> color attachement 0:
>>  this attachment is a texture with name: 2
>>  its mipmap level is: 0
>>  this is not a cube map texture.
>>  this is not 3D texture.
>> color attachement 1:
>>  this attachment is empty
>> color attachement 2:
>>  this attachment is empty
>> color attachement 3:
>>  this attachment is empty
>> depth attachement :
>>  this attachment is a renderbuffer
>>  this attachment is a renderbuffer with name: 1
>>  renderbuffer width=404
>>  renderbuffer height=404
>>  renderbuffer internal format=0x81a6
>>  renderbuffer actual resolution for the red component=0
>>  renderbuffer actual resolution for the green component=0
>>  renderbuffer actual resolution for the blue component=0
>>  renderbuffer actual resolution for the alpha component=0
>>  renderbuffer actual resolution for the depth component=24
>>  renderbuffer actual resolution for the stencil component=8
>> stencil attachement :
>>  this attachment is empty
>> there are 4 draw buffers.
>> draw buffer[0]=GL_COLOR_ATTACHMENT0
>> draw buffer[1]=GL_NONE
>> draw buffer[2]=GL_NONE
>> draw buffer[3]=GL_NONE
>> read buffer=GL_COLOR_ATTACHMENT0
>> ERROR: In
>> /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
>> line 237
>> vtkFrameBufferObject (0x8321d40): Frame buffer object was not
>> initialized correctly.
>>
>> framebuffer has bad dimensions
>> Current framebuffer is bind to framebuffer object 1
>> color attachement 0:
>>  this attachment is a texture with name: 1
>>  its mipmap level is: 0
>>  this is not a cube map texture.
>>  this is not 3D texture.
>> color attachement 1:
>>  this attachment is empty
>> color attachement 2:
>>  this attachment is empty
>> color attachement 3:
>>  this attachment is empty
>> depth attachement :
>>  this attachment is a renderbuffer
>>  this attachment is a renderbuffer with name: 1
>>  renderbuffer width=404
>>  renderbuffer height=404
>>  renderbuffer internal format=0x81a6
>>  renderbuffer actual resolution for the red component=0
>>  renderbuffer actual resolution for the green component=0
>>  renderbuffer actual resolution for the blue component=0
>>  renderbuffer actual resolution for the alpha component=0
>>  renderbuffer actual resolution for the depth component=24
>>  renderbuffer actual resolution for the stencil component=8
>> stencil attachement :
>>  this attachment is empty
>> there are 4 draw buffers.
>> draw buffer[0]=GL_COLOR_ATTACHMENT0
>> draw buffer[1]=GL_NONE
>> draw buffer[2]=GL_NONE
>> draw buffer[3]=GL_NONE
>> read buffer=GL_COLOR_ATTACHMENT0
>> ERROR: In
>> /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
>> line 237
>> vtkFrameBufferObject (0x8321d40): Frame buffer object was not
>> initialized correctly.
>>
>> framebuffer has bad dimensions
>> Current framebuffer is bind to framebuffer object 1
>> color attachement 0:
>>  this attachment is a texture with name: 2
>>  its mipmap level is: 0
>>  this is not a cube map texture.
>>  this is not 3D texture.
>> color attachement 1:
>>  this attachment is empty
>> color attachement 2:
>>  this attachment is empty
>> color attachement 3:
>>  this attachment is empty
>> depth attachement :
>>  this attachment is a renderbuffer
>>  this attachment is a renderbuffer with name: 1
>>  renderbuffer width=404
>>  renderbuffer height=404
>>  renderbuffer internal format=0x81a6
>>  renderbuffer actual resolution for the red component=0
>>  renderbuffer actual resolution for the green component=0
>>  renderbuffer actual resolution for the blue component=0
>>  renderbuffer actual resolution for the alpha component=0
>>  renderbuffer actual resolution for the depth component=24
>>  renderbuffer actual resolution for the stencil component=8
>> stencil attachement :
>>  this attachment is empty
>> there are 4 draw buffers.
>> draw buffer[0]=GL_COLOR_ATTACHMENT0
>> draw buffer[1]=GL_NONE
>> draw buffer[2]=GL_NONE
>> draw buffer[3]=GL_NONE
>> read buffer=GL_COLOR_ATTACHMENT0
>> ERROR: In
>> /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
>> line 237
>> vtkFrameBufferObject (0x8321d40): Frame buffer object was not
>> initialized correctly.
>>
>> framebuffer has bad dimensions
>> Current framebuffer is bind to framebuffer object 1
>> color attachement 0:
>>  this attachment is a texture with name: 1
>>  its mipmap level is: 0
>>  this is not a cube map texture.
>>  this is not 3D texture.
>> color attachement 1:
>>  this attachment is empty
>> color attachement 2:
>>  this attachment is empty
>> color attachement 3:
>>  this attachment is empty
>> depth attachement :
>>  this attachment is a renderbuffer
>>  this attachment is a renderbuffer with name: 1
>>  renderbuffer width=404
>>  renderbuffer height=404
>>  renderbuffer internal format=0x81a6
>>  renderbuffer actual resolution for the red component=0
>>  renderbuffer actual resolution for the green component=0
>>  renderbuffer actual resolution for the blue component=0
>>  renderbuffer actual resolution for the alpha component=0
>>  renderbuffer actual resolution for the depth component=24
>>  renderbuffer actual resolution for the stencil component=8
>> stencil attachement :
>>  this attachment is empty
>> there are 4 draw buffers.
>> draw buffer[0]=GL_COLOR_ATTACHMENT0
>> draw buffer[1]=GL_NONE
>> draw buffer[2]=GL_NONE
>> draw buffer[3]=GL_NONE
>> read buffer=GL_COLOR_ATTACHMENT0
>> <DartMeasurement name="ImageError"
>> type="numeric/double">19157.2</DartMeasurement><DartMeasurement
>> name="BaselineImage" type="numeric/integer">2</DartMeasurement>Failed
>> Image Test : 19157.2
>> <DartMeasurementFile name="TestImage"
>>
>> type="image/png">/home/lorensen/Projects/VTKHead-linux/Testing/Temporary/TestGaussianBlurPass.png</DartMeasurementFile><DartMeasurementFile
>> name="DifferenceImage"
>>
>> type="image/png">/home/lorensen/Projects/VTKHead-linux/Testing/Temporary/TestGaussianBlurPass.diff.png</DartMeasurementFile><DartMeasurementFile
>> name="ValidImage"
>>
>> type="image/png">/home/lorensen/Projects/VTKData/Baseline/Rendering/TestGaussianBlurPass.png</DartMeasurementFile><DartMeasurement
>> name="WallTime" type="numeric/double">1.68292</DartMeasurement>
>> <DartMeasurement name="CPUTime" type="numeric/double">3</DartMeasurement>
>> -- Process completed
>> ***Failed
>>
>> 0% tests passed, 1 tests failed out of 1
>>          9 - TestGaussianBlurPass (Failed)
>>
>>
>> On Sun, Jan 3, 2010 at 2:43 PM, Francois Bertel
>> <francois.bertel at kitware.com> wrote:
>> > Bill,
>> >
>> > What is the output of the test with my patch?
>> >
>> > On Sun, Jan 3, 2010 at 7:50 PM, Bill Lorensen <bill.lorensen at gmail.com>
>> > wrote:
>> >> Francois,
>> >>
>> >> Still fails for me. Here is the output of LoadOpenGLExtension
>> >>
>> >> Test command:
>> >> /home/lorensen/Projects/VTKHead-linux/bin/RenderingCxxTests
>> >> LoadOpenGLExtension -D /home/lorensen/Projects/VTKData -T
>> >> /home/lorensen/Projects/VTKHead-linux/Testing/Temporary -V
>> >> Baseline/Rendering/LoadOpenGLExtension.png
>> >> Test timeout computed to be: 1500
>> >> CTEST_FULL_OUTPUT (Avoid ctest truncation of output)
>> >>
>> >> GL_VENDOR: ATI Technologies Inc.
>> >> GL_VERSION: 2.1.8543 Release
>> >> GL_RENDERER: RADEON 9800 PRO
>> >>
>> >> vtkXOpenGLRenderWindow (0x89fb5e8)
>> >>  Debug: Off
>> >>  Modified Time: 992
>> >>  Reference Count: 2
>> >>  Registered Events:
>> >>    Registered Observers:
>> >>      vtkObserver (0x8baed28)
>> >>        Event: 2
>> >>        EventName: DeleteEvent
>> >>        Command: 0x8baed10
>> >>        Priority: 0
>> >>        Tag: 2
>> >>      vtkObserver (0x8a0c828)
>> >>        Event: 2
>> >>        EventName: DeleteEvent
>> >>        Command: 0x8a0c7f8
>> >>        Priority: 0
>> >>        Tag: 1
>> >>  Erase: On
>> >>  Window Name: Visualization Toolkit - OpenGL
>> >>  Position: (0, 0)
>> >>  Size: (250, 250)
>> >>  Mapped: 1
>> >>  OffScreenRendering: 0
>> >>  Double Buffered: 1
>> >>  DPI: 120
>> >>  TileScale: (1, 1)
>> >>  TileViewport: (0, 0, 1, 1)
>> >>  Borders: On
>> >>  IsPicking: Off
>> >>  Double Buffer: On
>> >>  Full Screen: Off
>> >>  Renderers:
>> >>    Debug: Off
>> >>    Modified Time: 18
>> >>    Reference Count: 1
>> >>    Registered Events: (none)
>> >>    Number Of Items: 1
>> >>  Stereo Capable Window Requested: No
>> >>  Stereo Render: Off
>> >>  Point Smoothing: Off
>> >>  Line Smoothing: Off
>> >>  Polygon Smoothing: Off
>> >>  Anti Aliased Frames: 0
>> >>  Abort Render: 0
>> >>  Current Cursor: 0
>> >>  Desired Update Rate: 0.0001
>> >>  Focal Depth Frames: 0
>> >>  In Abort Check: 0
>> >>  NeverRendered: 0
>> >>  Interactor: 0x89fbed0
>> >>  Motion Blur Frames: 0
>> >>  Swap Buffers: On
>> >>  Stereo Type: RedBlue
>> >>  Number of Layers: 1
>> >>  AccumulationBuffer Size 0
>> >>  AlphaBitPlanes: Off
>> >>  AnaglyphColorSaturation: 0.65
>> >>  AnaglyphColorMask: 4 , 3
>> >>  PainterDeviceAdapter:
>> >>    Debug: Off
>> >>    Modified Time: 6
>> >>    Reference Count: 1
>> >>    Registered Events: (none)
>> >>  MultiSamples: 6
>> >>  StencilCapable: False
>> >>  ReportGraphicErrors: Off
>> >>  ContextId: 0x8aaaca0
>> >>  Color Map: 65011713
>> >>  Display Id: 0x8a0f468
>> >>  Next Window Id: 0
>> >>  Window Id: 65011714
>> >>
>> >> LoadSupportedExtension...
>> >> Driver claims to support OpenGL 1.2
>> >> OpenGL 1.2 features loaded.
>> >> Driver claims to support OpenGL 1.3
>> >> OpenGL 1.3 features loaded.
>> >> Driver claims to support OpenGL 1.4
>> >> OpenGL 1.4 features loaded.
>> >> Driver claims to support OpenGL 1.5
>> >> OpenGL 1.5 features loaded.
>> >> Driver claims to support OpenGL 2.0
>> >> OpenGL 2.0 features loaded.
>> >> Driver claims to support OpenGL 2.1
>> >> OpenGL 2.1 features loaded.
>> >> GetExtensionsString...
>> >> GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers
>> >> GL_ARB_fragment_program GL_ARB_fragment_program_shadow
>> >> GL_ARB_fragment_shader GL_ARB_framebuffer_object
>> >> GL_ARB_half_float_pixel GL_ARB_half_float_vertex
>> >> GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture
>> >> GL_ARB_occlusion_query GL_ARB_pixel_buffer_object
>> >> GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects
>> >> GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient
>> >> GL_ARB_texture_border_clamp GL_ARB_texture_compression
>> >> GL_ARB_texture_cube_map GL_ARB_texture_env_add
>> >> GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
>> >> GL_ARB_texture_env_dot3 GL_ARB_texture_float
>> >> GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two
>> >> GL_ARB_texture_rectangle GL_ARB_transpose_matrix
>> >> GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object
>> >> GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos
>> >> GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader
>> >> GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_env_combine3
>> >> GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
>> >> GL_EXT_blend_equation_separate GL_EXT_blend_func_separate
>> >> GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array
>> >> GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord
>> >> GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
>> >> GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters
>> >> GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil
>> >> GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal
>> >> GL_EXT_secondary_color GL_EXT_separate_specular_color
>> >> GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture
>> >> GL_EXT_texgen_reflection GL_EXT_texture3D
>> >> GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map
>> >> GL_EXT_texture_edge_clamp GL_EXT_texture_env_add
>> >> GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
>> >> GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias
>> >> GL_EXT_texture_mirror_clamp GL_EXT_texture_object
>> >> GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_swizzle
>> >> GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square
>> >> GL_NV_texgen_reflection GL_SGIS_generate_mipmap
>> >> GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint
>> >> WGL_EXT_swap_control  GLX_ARB_create_context GLX_ARB_get_proc_address
>> >> GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info
>> >> GLX_EXT_visual_rating GLX_MESA_allocate_memory GLX_MESA_swap_control
>> >> GLX_MESA_swap_frame_usage GLX_NV_swap_group GLX_OML_swap_method
>> >> GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control
>> >> GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig
>> >> GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group
>> >> GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap
>> >> GL_VERSION_1_2 GL_VERSION_1_2_DEPRECATED GL_VERSION_1_3
>> >> GL_VERSION_1_3_DEPRECATED GL_VERSION_1_4 GL_VERSION_1_4_DEPRECATED
>> >> GL_VERSION_1_5 GL_VERSION_1_5_DEPRECATED GL_VERSION_2_0
>> >> GL_VERSION_2_0_DEPRECATED GL_VERSION_2_1 GL_VERSION_2_1_DEPRECATED
>> >> GLX_VERSION_1_3 GLX_VERSION_1_4
>> >> Set up pipeline.
>> >> Do a render without convolution.
>> >>
>> >> On Sun, Jan 3, 2010 at 12:45 PM, Francois Bertel
>> >> <francois.bertel at kitware.com> wrote:
>> >>> I committed a fix for the second case, when the framebuffer format is
>> >>> not supported:
>> >>>
>> >>> cvs commit -m "BUG:Attempt to fix the case where FBO extension is
>> >>> supported by the requested FBO format is not as for
>> >>> SINTEF.LabMAC.OSX/VTKCvs_CMake262Carbon_gcc401_Qt443."
>> >>> vtkGaussianBlurPass.cxx vtkGaussianBlurPass.h
>> >>> Committer: Francois Bertel <francois.bertel at kitware.com>
>> >>> Commit to directory "ParaView3/VTK/Rendering" lies in external project
>> >>> VTK
>> >>> Committer: Francois Bertel <francois.bertel at kitware.com>
>> >>> /cvsroot/ParaView3/ParaView3/VTK/Rendering/vtkGaussianBlurPass.cxx,v
>> >>> <--  vtkGaussianBlurPass.cxx
>> >>> new revision: 1.7; previous revision: 1.6
>> >>> /cvsroot/ParaView3/ParaView3/VTK/Rendering/vtkGaussianBlurPass.h,v
>> >>> <--  vtkGaussianBlurPass.h
>> >>> new revision: 1.5; previous revision: 1.4
>> >>>
>> >>> Bill, "linux fedora 9 system" is not a relevant information for this
>> >>> kind of failure. The output of the C++ test LoadOpenGLExtension is.
>> >>> What is it for you?
>> >>>
>> >>>
>> >>> For the floating-point exception case, it's probably happening in the
>> >>> nVidia driver itself. I don't see it on my nVidia card on Ubuntu 9.10
>> >>> x86_64 (driver 185.18.36, from August 21, 2009). I would recommend to
>> >>> update the nVidia driver on amber* as the driver version displayed on
>> >>> the output of LoadOpenGLExtension is 173.14.12 (driver from July 30,
>> >>> 2008).
>> >>>
>> >>> On Sun, Jan 3, 2010 at 6:20 PM, Bill Lorensen
>> >>> <bill.lorensen at gmail.com> wrote:
>> >>>> Dave,
>> >>>>
>> >>>> Are you running the complete command line:
>> >>>> /home/kitware/Dashboards/MyTests/VTK-gcc/bin/RenderingCxxTests
>> >>>> TestGaussianBlurPass -D /home/kitware/Dashboards/MyTests/VTKData -T
>> >>>> /home/kitware/Dashboards/MyTests/VTK-gcc/Testing/Temporary -V
>> >>>> Baseline/Rendering/TestGaussianBlurPass.png
>> >>>>
>> >>>> Maybe there is a problem with the regression testing?
>> >>>>
>> >>>> Bill
>> >>>>
>> >>>> On Sun, Jan 3, 2010 at 12:15 PM, Dave Partyka
>> >>>> <dave.partyka at kitware.com> wrote:
>> >>>>> Yeah, on amber1.
>> >>>>>
>> >>>>> On Sun, Jan 3, 2010 at 12:10 PM, Bill Lorensen
>> >>>>> <bill.lorensen at gmail.com>
>> >>>>> wrote:
>> >>>>>>
>> >>>>>> Dave,
>> >>>>>>
>> >>>>>> Did you run on one of the known failing platforms?
>> >>>>>>
>> >>>>>> Bill
>> >>>>>>
>> >>>>>> On Sun, Jan 3, 2010 at 11:50 AM, Dave Partyka
>> >>>>>> <dave.partyka at kitware.com>
>> >>>>>> wrote:
>> >>>>>> > I tried to run it from gdb yesterday but could not recreate the
>> >>>>>> > exception.
>> >>>>>> > Though I was running it remotely over ssh. I am going to try it
>> >>>>>> > running
>> >>>>>> > it
>> >>>>>> > locally today.
>> >>>>>> >
>> >>>>>> > On Sun, Jan 3, 2010 at 11:27 AM, Bill Lorensen
>> >>>>>> > <bill.lorensen at gmail.com>
>> >>>>>> > wrote:
>> >>>>>> >>
>> >>>>>> >> Francois,
>> >>>>>> >>
>> >>>>>> >> TestGaussianBlurPass is failing on several platforms.
>> >>>>>> >>
>> >>>>>> >>
>> >>>>>> >>
>> >>>>>> >> http://www.cdash.org/CDash/testSummary.php?project=11&name=TestGaussianBlurPass&date=2010-01-03
>> >>>>>> >>
>> >>>>>> >> There are two modes of failure:
>> >>>>>> >>
>> >>>>>> >> 1) Floating point exceptions:
>> >>>>>> >>
>> >>>>>> >> http://www.cdash.org/CDash/testDetails.php?test=39491121&build=506514
>> >>>>>> >> Someone needs to run the test inside a debugger and find the
>> >>>>>> >> source of
>> >>>>>> >> the floating point divide.
>> >>>>>> >>
>> >>>>>> >> 2) Framebuffer not supported:
>> >>>>>> >>
>> >>>>>> >> http://www.cdash.org/CDash/testDetails.php?test=40287643&build=506967
>> >>>>>> >> I also see this failure on my linux fedora 9 system. It seems
>> >>>>>> >> that
>> >>>>>> >> there needs to be better checking for whether or not the frame
>> >>>>>> >> buffer
>> >>>>>> >> object is properly initialized.
>> >>>>>> >>
>> >>>>>> >> Thanks,
>> >>>>>> >>
>> >>>>>> >> Bill
>> >>>>>> >> _______________________________________________
>> >>>>>> >> Powered by www.kitware.com
>> >>>>>> >>
>> >>>>>> >> Visit other Kitware open-source projects at
>> >>>>>> >> http://www.kitware.com/opensource/opensource.html
>> >>>>>> >>
>> >>>>>> >> Follow this link to subscribe/unsubscribe:
>> >>>>>> >> http://www.vtk.org/mailman/listinfo/vtk-developers
>> >>>>>> >>
>> >>>>>> >
>> >>>>>> >
>> >>>>>
>> >>>>>
>> >>>>
>> >>>
>> >>>
>> >>>
>> >>> --
>> >>> François Bertel, PhD  | Kitware Inc. Suite 204
>> >>> 1 (518) 371 3971 x113 | 28 Corporate Drive
>> >>>                      | Clifton Park NY 12065, USA
>> >>> _______________________________________________
>> >>> Powered by www.kitware.com
>> >>>
>> >>> Visit other Kitware open-source projects at
>> >>> http://www.kitware.com/opensource/opensource.html
>> >>>
>> >>> Follow this link to subscribe/unsubscribe:
>> >>> http://www.vtk.org/mailman/listinfo/vtk-developers
>> >>>
>> >>>
>> >>
>> >
>> >
>> >
>> > --
>> > François Bertel, PhD  | Kitware Inc. Suite 204
>> > 1 (518) 371 3971 x113 | 28 Corporate Drive
>> >                      | Clifton Park NY 12065, USA
>> > _______________________________________________
>> > Powered by www.kitware.com
>> >
>> > Visit other Kitware open-source projects at
>> > http://www.kitware.com/opensource/opensource.html
>> >
>> > Follow this link to subscribe/unsubscribe:
>> > http://www.vtk.org/mailman/listinfo/vtk-developers
>> >
>> >
>> _______________________________________________
>> Powered by www.kitware.com
>>
>> Visit other Kitware open-source projects at
>> http://www.kitware.com/opensource/opensource.html
>>
>> Follow this link to subscribe/unsubscribe:
>> http://www.vtk.org/mailman/listinfo/vtk-developers
>>
>
>



-- 
François Bertel, PhD  | Kitware Inc. Suite 204
1 (518) 371 3971 x113 | 28 Corporate Drive
                      | Clifton Park NY 12065, USA



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