[vtk-developers] TestGaussianBlurPass failures
Bill Lorensen
bill.lorensen at gmail.com
Sun Jan 3 15:11:06 EST 2010
Test command: /home/lorensen/Projects/VTKHead-linux/bin/RenderingCxxTests
TestGaussianBlurPass -D /home/lorensen/Projects/VTKData -T
/home/lorensen/Projects/VTKHead-linux/Testing/Temporary -V
Baseline/Rendering/TestGaussianBlurPass.png
Test timeout computed to be: 9.99988e+06
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
line 237
vtkFrameBufferObject (0x8321d40): Frame buffer object was not
initialized correctly.
framebuffer has bad dimensions
Current framebuffer is bind to framebuffer object 1
color attachement 0:
this attachment is a texture with name: 2
its mipmap level is: 0
this is not a cube map texture.
this is not 3D texture.
color attachement 1:
this attachment is empty
color attachement 2:
this attachment is empty
color attachement 3:
this attachment is empty
depth attachement :
this attachment is a renderbuffer
this attachment is a renderbuffer with name: 1
renderbuffer width=404
renderbuffer height=404
renderbuffer internal format=0x81a6
renderbuffer actual resolution for the red component=0
renderbuffer actual resolution for the green component=0
renderbuffer actual resolution for the blue component=0
renderbuffer actual resolution for the alpha component=0
renderbuffer actual resolution for the depth component=24
renderbuffer actual resolution for the stencil component=8
stencil attachement :
this attachment is empty
there are 4 draw buffers.
draw buffer[0]=GL_COLOR_ATTACHMENT0
draw buffer[1]=GL_NONE
draw buffer[2]=GL_NONE
draw buffer[3]=GL_NONE
read buffer=GL_COLOR_ATTACHMENT0
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
line 237
vtkFrameBufferObject (0x8321d40): Frame buffer object was not
initialized correctly.
framebuffer has bad dimensions
Current framebuffer is bind to framebuffer object 1
color attachement 0:
this attachment is a texture with name: 1
its mipmap level is: 0
this is not a cube map texture.
this is not 3D texture.
color attachement 1:
this attachment is empty
color attachement 2:
this attachment is empty
color attachement 3:
this attachment is empty
depth attachement :
this attachment is a renderbuffer
this attachment is a renderbuffer with name: 1
renderbuffer width=404
renderbuffer height=404
renderbuffer internal format=0x81a6
renderbuffer actual resolution for the red component=0
renderbuffer actual resolution for the green component=0
renderbuffer actual resolution for the blue component=0
renderbuffer actual resolution for the alpha component=0
renderbuffer actual resolution for the depth component=24
renderbuffer actual resolution for the stencil component=8
stencil attachement :
this attachment is empty
there are 4 draw buffers.
draw buffer[0]=GL_COLOR_ATTACHMENT0
draw buffer[1]=GL_NONE
draw buffer[2]=GL_NONE
draw buffer[3]=GL_NONE
read buffer=GL_COLOR_ATTACHMENT0
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
line 237
vtkFrameBufferObject (0x8321d40): Frame buffer object was not
initialized correctly.
framebuffer has bad dimensions
Current framebuffer is bind to framebuffer object 1
color attachement 0:
this attachment is a texture with name: 2
its mipmap level is: 0
this is not a cube map texture.
this is not 3D texture.
color attachement 1:
this attachment is empty
color attachement 2:
this attachment is empty
color attachement 3:
this attachment is empty
depth attachement :
this attachment is a renderbuffer
this attachment is a renderbuffer with name: 1
renderbuffer width=404
renderbuffer height=404
renderbuffer internal format=0x81a6
renderbuffer actual resolution for the red component=0
renderbuffer actual resolution for the green component=0
renderbuffer actual resolution for the blue component=0
renderbuffer actual resolution for the alpha component=0
renderbuffer actual resolution for the depth component=24
renderbuffer actual resolution for the stencil component=8
stencil attachement :
this attachment is empty
there are 4 draw buffers.
draw buffer[0]=GL_COLOR_ATTACHMENT0
draw buffer[1]=GL_NONE
draw buffer[2]=GL_NONE
draw buffer[3]=GL_NONE
read buffer=GL_COLOR_ATTACHMENT0
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
line 237
vtkFrameBufferObject (0x8321d40): Frame buffer object was not
initialized correctly.
framebuffer has bad dimensions
Current framebuffer is bind to framebuffer object 1
color attachement 0:
this attachment is a texture with name: 1
its mipmap level is: 0
this is not a cube map texture.
this is not 3D texture.
color attachement 1:
this attachment is empty
color attachement 2:
this attachment is empty
color attachement 3:
this attachment is empty
depth attachement :
this attachment is a renderbuffer
this attachment is a renderbuffer with name: 1
renderbuffer width=404
renderbuffer height=404
renderbuffer internal format=0x81a6
renderbuffer actual resolution for the red component=0
renderbuffer actual resolution for the green component=0
renderbuffer actual resolution for the blue component=0
renderbuffer actual resolution for the alpha component=0
renderbuffer actual resolution for the depth component=24
renderbuffer actual resolution for the stencil component=8
stencil attachement :
this attachment is empty
there are 4 draw buffers.
draw buffer[0]=GL_COLOR_ATTACHMENT0
draw buffer[1]=GL_NONE
draw buffer[2]=GL_NONE
draw buffer[3]=GL_NONE
read buffer=GL_COLOR_ATTACHMENT0
depth peeling was not used (alpha blending instead)
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
line 237
vtkFrameBufferObject (0x8321d40): Frame buffer object was not
initialized correctly.
framebuffer has bad dimensions
Current framebuffer is bind to framebuffer object 1
color attachement 0:
this attachment is a texture with name: 2
its mipmap level is: 0
this is not a cube map texture.
this is not 3D texture.
color attachement 1:
this attachment is empty
color attachement 2:
this attachment is empty
color attachement 3:
this attachment is empty
depth attachement :
this attachment is a renderbuffer
this attachment is a renderbuffer with name: 1
renderbuffer width=404
renderbuffer height=404
renderbuffer internal format=0x81a6
renderbuffer actual resolution for the red component=0
renderbuffer actual resolution for the green component=0
renderbuffer actual resolution for the blue component=0
renderbuffer actual resolution for the alpha component=0
renderbuffer actual resolution for the depth component=24
renderbuffer actual resolution for the stencil component=8
stencil attachement :
this attachment is empty
there are 4 draw buffers.
draw buffer[0]=GL_COLOR_ATTACHMENT0
draw buffer[1]=GL_NONE
draw buffer[2]=GL_NONE
draw buffer[3]=GL_NONE
read buffer=GL_COLOR_ATTACHMENT0
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
line 237
vtkFrameBufferObject (0x8321d40): Frame buffer object was not
initialized correctly.
framebuffer has bad dimensions
Current framebuffer is bind to framebuffer object 1
color attachement 0:
this attachment is a texture with name: 1
its mipmap level is: 0
this is not a cube map texture.
this is not 3D texture.
color attachement 1:
this attachment is empty
color attachement 2:
this attachment is empty
color attachement 3:
this attachment is empty
depth attachement :
this attachment is a renderbuffer
this attachment is a renderbuffer with name: 1
renderbuffer width=404
renderbuffer height=404
renderbuffer internal format=0x81a6
renderbuffer actual resolution for the red component=0
renderbuffer actual resolution for the green component=0
renderbuffer actual resolution for the blue component=0
renderbuffer actual resolution for the alpha component=0
renderbuffer actual resolution for the depth component=24
renderbuffer actual resolution for the stencil component=8
stencil attachement :
this attachment is empty
there are 4 draw buffers.
draw buffer[0]=GL_COLOR_ATTACHMENT0
draw buffer[1]=GL_NONE
draw buffer[2]=GL_NONE
draw buffer[3]=GL_NONE
read buffer=GL_COLOR_ATTACHMENT0
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
line 237
vtkFrameBufferObject (0x8321d40): Frame buffer object was not
initialized correctly.
framebuffer has bad dimensions
Current framebuffer is bind to framebuffer object 1
color attachement 0:
this attachment is a texture with name: 2
its mipmap level is: 0
this is not a cube map texture.
this is not 3D texture.
color attachement 1:
this attachment is empty
color attachement 2:
this attachment is empty
color attachement 3:
this attachment is empty
depth attachement :
this attachment is a renderbuffer
this attachment is a renderbuffer with name: 1
renderbuffer width=404
renderbuffer height=404
renderbuffer internal format=0x81a6
renderbuffer actual resolution for the red component=0
renderbuffer actual resolution for the green component=0
renderbuffer actual resolution for the blue component=0
renderbuffer actual resolution for the alpha component=0
renderbuffer actual resolution for the depth component=24
renderbuffer actual resolution for the stencil component=8
stencil attachement :
this attachment is empty
there are 4 draw buffers.
draw buffer[0]=GL_COLOR_ATTACHMENT0
draw buffer[1]=GL_NONE
draw buffer[2]=GL_NONE
draw buffer[3]=GL_NONE
read buffer=GL_COLOR_ATTACHMENT0
ERROR: In /home/lorensen/Projects/VTKHead/Rendering/vtkFrameBufferObject.cxx,
line 237
vtkFrameBufferObject (0x8321d40): Frame buffer object was not
initialized correctly.
framebuffer has bad dimensions
Current framebuffer is bind to framebuffer object 1
color attachement 0:
this attachment is a texture with name: 1
its mipmap level is: 0
this is not a cube map texture.
this is not 3D texture.
color attachement 1:
this attachment is empty
color attachement 2:
this attachment is empty
color attachement 3:
this attachment is empty
depth attachement :
this attachment is a renderbuffer
this attachment is a renderbuffer with name: 1
renderbuffer width=404
renderbuffer height=404
renderbuffer internal format=0x81a6
renderbuffer actual resolution for the red component=0
renderbuffer actual resolution for the green component=0
renderbuffer actual resolution for the blue component=0
renderbuffer actual resolution for the alpha component=0
renderbuffer actual resolution for the depth component=24
renderbuffer actual resolution for the stencil component=8
stencil attachement :
this attachment is empty
there are 4 draw buffers.
draw buffer[0]=GL_COLOR_ATTACHMENT0
draw buffer[1]=GL_NONE
draw buffer[2]=GL_NONE
draw buffer[3]=GL_NONE
read buffer=GL_COLOR_ATTACHMENT0
<DartMeasurement name="ImageError"
type="numeric/double">19157.2</DartMeasurement><DartMeasurement
name="BaselineImage" type="numeric/integer">2</DartMeasurement>Failed
Image Test : 19157.2
<DartMeasurementFile name="TestImage"
type="image/png">/home/lorensen/Projects/VTKHead-linux/Testing/Temporary/TestGaussianBlurPass.png</DartMeasurementFile><DartMeasurementFile
name="DifferenceImage"
type="image/png">/home/lorensen/Projects/VTKHead-linux/Testing/Temporary/TestGaussianBlurPass.diff.png</DartMeasurementFile><DartMeasurementFile
name="ValidImage"
type="image/png">/home/lorensen/Projects/VTKData/Baseline/Rendering/TestGaussianBlurPass.png</DartMeasurementFile><DartMeasurement
name="WallTime" type="numeric/double">1.68292</DartMeasurement>
<DartMeasurement name="CPUTime" type="numeric/double">3</DartMeasurement>
-- Process completed
***Failed
0% tests passed, 1 tests failed out of 1
9 - TestGaussianBlurPass (Failed)
On Sun, Jan 3, 2010 at 2:43 PM, Francois Bertel
<francois.bertel at kitware.com> wrote:
> Bill,
>
> What is the output of the test with my patch?
>
> On Sun, Jan 3, 2010 at 7:50 PM, Bill Lorensen <bill.lorensen at gmail.com> wrote:
>> Francois,
>>
>> Still fails for me. Here is the output of LoadOpenGLExtension
>>
>> Test command: /home/lorensen/Projects/VTKHead-linux/bin/RenderingCxxTests
>> LoadOpenGLExtension -D /home/lorensen/Projects/VTKData -T
>> /home/lorensen/Projects/VTKHead-linux/Testing/Temporary -V
>> Baseline/Rendering/LoadOpenGLExtension.png
>> Test timeout computed to be: 1500
>> CTEST_FULL_OUTPUT (Avoid ctest truncation of output)
>>
>> GL_VENDOR: ATI Technologies Inc.
>> GL_VERSION: 2.1.8543 Release
>> GL_RENDERER: RADEON 9800 PRO
>>
>> vtkXOpenGLRenderWindow (0x89fb5e8)
>> Debug: Off
>> Modified Time: 992
>> Reference Count: 2
>> Registered Events:
>> Registered Observers:
>> vtkObserver (0x8baed28)
>> Event: 2
>> EventName: DeleteEvent
>> Command: 0x8baed10
>> Priority: 0
>> Tag: 2
>> vtkObserver (0x8a0c828)
>> Event: 2
>> EventName: DeleteEvent
>> Command: 0x8a0c7f8
>> Priority: 0
>> Tag: 1
>> Erase: On
>> Window Name: Visualization Toolkit - OpenGL
>> Position: (0, 0)
>> Size: (250, 250)
>> Mapped: 1
>> OffScreenRendering: 0
>> Double Buffered: 1
>> DPI: 120
>> TileScale: (1, 1)
>> TileViewport: (0, 0, 1, 1)
>> Borders: On
>> IsPicking: Off
>> Double Buffer: On
>> Full Screen: Off
>> Renderers:
>> Debug: Off
>> Modified Time: 18
>> Reference Count: 1
>> Registered Events: (none)
>> Number Of Items: 1
>> Stereo Capable Window Requested: No
>> Stereo Render: Off
>> Point Smoothing: Off
>> Line Smoothing: Off
>> Polygon Smoothing: Off
>> Anti Aliased Frames: 0
>> Abort Render: 0
>> Current Cursor: 0
>> Desired Update Rate: 0.0001
>> Focal Depth Frames: 0
>> In Abort Check: 0
>> NeverRendered: 0
>> Interactor: 0x89fbed0
>> Motion Blur Frames: 0
>> Swap Buffers: On
>> Stereo Type: RedBlue
>> Number of Layers: 1
>> AccumulationBuffer Size 0
>> AlphaBitPlanes: Off
>> AnaglyphColorSaturation: 0.65
>> AnaglyphColorMask: 4 , 3
>> PainterDeviceAdapter:
>> Debug: Off
>> Modified Time: 6
>> Reference Count: 1
>> Registered Events: (none)
>> MultiSamples: 6
>> StencilCapable: False
>> ReportGraphicErrors: Off
>> ContextId: 0x8aaaca0
>> Color Map: 65011713
>> Display Id: 0x8a0f468
>> Next Window Id: 0
>> Window Id: 65011714
>>
>> LoadSupportedExtension...
>> Driver claims to support OpenGL 1.2
>> OpenGL 1.2 features loaded.
>> Driver claims to support OpenGL 1.3
>> OpenGL 1.3 features loaded.
>> Driver claims to support OpenGL 1.4
>> OpenGL 1.4 features loaded.
>> Driver claims to support OpenGL 1.5
>> OpenGL 1.5 features loaded.
>> Driver claims to support OpenGL 2.0
>> OpenGL 2.0 features loaded.
>> Driver claims to support OpenGL 2.1
>> OpenGL 2.1 features loaded.
>> GetExtensionsString...
>> GL_AMD_performance_monitor GL_ARB_depth_texture GL_ARB_draw_buffers
>> GL_ARB_fragment_program GL_ARB_fragment_program_shadow
>> GL_ARB_fragment_shader GL_ARB_framebuffer_object
>> GL_ARB_half_float_pixel GL_ARB_half_float_vertex
>> GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture
>> GL_ARB_occlusion_query GL_ARB_pixel_buffer_object
>> GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects
>> GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient
>> GL_ARB_texture_border_clamp GL_ARB_texture_compression
>> GL_ARB_texture_cube_map GL_ARB_texture_env_add
>> GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar
>> GL_ARB_texture_env_dot3 GL_ARB_texture_float
>> GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two
>> GL_ARB_texture_rectangle GL_ARB_transpose_matrix
>> GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object
>> GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos
>> GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader
>> GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_env_combine3
>> GL_ATI_texture_float GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
>> GL_EXT_blend_equation_separate GL_EXT_blend_func_separate
>> GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array
>> GL_EXT_copy_texture GL_EXT_draw_range_elements GL_EXT_fog_coord
>> GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample
>> GL_EXT_framebuffer_object GL_EXT_gpu_program_parameters
>> GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil
>> GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal
>> GL_EXT_secondary_color GL_EXT_separate_specular_color
>> GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture
>> GL_EXT_texgen_reflection GL_EXT_texture3D
>> GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map
>> GL_EXT_texture_edge_clamp GL_EXT_texture_env_add
>> GL_EXT_texture_env_combine GL_EXT_texture_env_dot3
>> GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias
>> GL_EXT_texture_mirror_clamp GL_EXT_texture_object
>> GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_swizzle
>> GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square
>> GL_NV_texgen_reflection GL_SGIS_generate_mipmap
>> GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint
>> WGL_EXT_swap_control GLX_ARB_create_context GLX_ARB_get_proc_address
>> GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info
>> GLX_EXT_visual_rating GLX_MESA_allocate_memory GLX_MESA_swap_control
>> GLX_MESA_swap_frame_usage GLX_NV_swap_group GLX_OML_swap_method
>> GLX_OML_sync_control GLX_SGI_make_current_read GLX_SGI_swap_control
>> GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig
>> GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group
>> GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap
>> GL_VERSION_1_2 GL_VERSION_1_2_DEPRECATED GL_VERSION_1_3
>> GL_VERSION_1_3_DEPRECATED GL_VERSION_1_4 GL_VERSION_1_4_DEPRECATED
>> GL_VERSION_1_5 GL_VERSION_1_5_DEPRECATED GL_VERSION_2_0
>> GL_VERSION_2_0_DEPRECATED GL_VERSION_2_1 GL_VERSION_2_1_DEPRECATED
>> GLX_VERSION_1_3 GLX_VERSION_1_4
>> Set up pipeline.
>> Do a render without convolution.
>>
>> On Sun, Jan 3, 2010 at 12:45 PM, Francois Bertel
>> <francois.bertel at kitware.com> wrote:
>>> I committed a fix for the second case, when the framebuffer format is
>>> not supported:
>>>
>>> cvs commit -m "BUG:Attempt to fix the case where FBO extension is
>>> supported by the requested FBO format is not as for
>>> SINTEF.LabMAC.OSX/VTKCvs_CMake262Carbon_gcc401_Qt443."
>>> vtkGaussianBlurPass.cxx vtkGaussianBlurPass.h
>>> Committer: Francois Bertel <francois.bertel at kitware.com>
>>> Commit to directory "ParaView3/VTK/Rendering" lies in external project VTK
>>> Committer: Francois Bertel <francois.bertel at kitware.com>
>>> /cvsroot/ParaView3/ParaView3/VTK/Rendering/vtkGaussianBlurPass.cxx,v
>>> <-- vtkGaussianBlurPass.cxx
>>> new revision: 1.7; previous revision: 1.6
>>> /cvsroot/ParaView3/ParaView3/VTK/Rendering/vtkGaussianBlurPass.h,v
>>> <-- vtkGaussianBlurPass.h
>>> new revision: 1.5; previous revision: 1.4
>>>
>>> Bill, "linux fedora 9 system" is not a relevant information for this
>>> kind of failure. The output of the C++ test LoadOpenGLExtension is.
>>> What is it for you?
>>>
>>>
>>> For the floating-point exception case, it's probably happening in the
>>> nVidia driver itself. I don't see it on my nVidia card on Ubuntu 9.10
>>> x86_64 (driver 185.18.36, from August 21, 2009). I would recommend to
>>> update the nVidia driver on amber* as the driver version displayed on
>>> the output of LoadOpenGLExtension is 173.14.12 (driver from July 30,
>>> 2008).
>>>
>>> On Sun, Jan 3, 2010 at 6:20 PM, Bill Lorensen <bill.lorensen at gmail.com> wrote:
>>>> Dave,
>>>>
>>>> Are you running the complete command line:
>>>> /home/kitware/Dashboards/MyTests/VTK-gcc/bin/RenderingCxxTests
>>>> TestGaussianBlurPass -D /home/kitware/Dashboards/MyTests/VTKData -T
>>>> /home/kitware/Dashboards/MyTests/VTK-gcc/Testing/Temporary -V
>>>> Baseline/Rendering/TestGaussianBlurPass.png
>>>>
>>>> Maybe there is a problem with the regression testing?
>>>>
>>>> Bill
>>>>
>>>> On Sun, Jan 3, 2010 at 12:15 PM, Dave Partyka <dave.partyka at kitware.com> wrote:
>>>>> Yeah, on amber1.
>>>>>
>>>>> On Sun, Jan 3, 2010 at 12:10 PM, Bill Lorensen <bill.lorensen at gmail.com>
>>>>> wrote:
>>>>>>
>>>>>> Dave,
>>>>>>
>>>>>> Did you run on one of the known failing platforms?
>>>>>>
>>>>>> Bill
>>>>>>
>>>>>> On Sun, Jan 3, 2010 at 11:50 AM, Dave Partyka <dave.partyka at kitware.com>
>>>>>> wrote:
>>>>>> > I tried to run it from gdb yesterday but could not recreate the
>>>>>> > exception.
>>>>>> > Though I was running it remotely over ssh. I am going to try it running
>>>>>> > it
>>>>>> > locally today.
>>>>>> >
>>>>>> > On Sun, Jan 3, 2010 at 11:27 AM, Bill Lorensen <bill.lorensen at gmail.com>
>>>>>> > wrote:
>>>>>> >>
>>>>>> >> Francois,
>>>>>> >>
>>>>>> >> TestGaussianBlurPass is failing on several platforms.
>>>>>> >>
>>>>>> >>
>>>>>> >> http://www.cdash.org/CDash/testSummary.php?project=11&name=TestGaussianBlurPass&date=2010-01-03
>>>>>> >>
>>>>>> >> There are two modes of failure:
>>>>>> >>
>>>>>> >> 1) Floating point exceptions:
>>>>>> >> http://www.cdash.org/CDash/testDetails.php?test=39491121&build=506514
>>>>>> >> Someone needs to run the test inside a debugger and find the source of
>>>>>> >> the floating point divide.
>>>>>> >>
>>>>>> >> 2) Framebuffer not supported:
>>>>>> >> http://www.cdash.org/CDash/testDetails.php?test=40287643&build=506967
>>>>>> >> I also see this failure on my linux fedora 9 system. It seems that
>>>>>> >> there needs to be better checking for whether or not the frame buffer
>>>>>> >> object is properly initialized.
>>>>>> >>
>>>>>> >> Thanks,
>>>>>> >>
>>>>>> >> Bill
>>>>>> >> _______________________________________________
>>>>>> >> Powered by www.kitware.com
>>>>>> >>
>>>>>> >> Visit other Kitware open-source projects at
>>>>>> >> http://www.kitware.com/opensource/opensource.html
>>>>>> >>
>>>>>> >> Follow this link to subscribe/unsubscribe:
>>>>>> >> http://www.vtk.org/mailman/listinfo/vtk-developers
>>>>>> >>
>>>>>> >
>>>>>> >
>>>>>
>>>>>
>>>>
>>>
>>>
>>>
>>> --
>>> François Bertel, PhD | Kitware Inc. Suite 204
>>> 1 (518) 371 3971 x113 | 28 Corporate Drive
>>> | Clifton Park NY 12065, USA
>>> _______________________________________________
>>> Powered by www.kitware.com
>>>
>>> Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html
>>>
>>> Follow this link to subscribe/unsubscribe:
>>> http://www.vtk.org/mailman/listinfo/vtk-developers
>>>
>>>
>>
>
>
>
> --
> François Bertel, PhD | Kitware Inc. Suite 204
> 1 (518) 371 3971 x113 | 28 Corporate Drive
> | Clifton Park NY 12065, USA
> _______________________________________________
> Powered by www.kitware.com
>
> Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html
>
> Follow this link to subscribe/unsubscribe:
> http://www.vtk.org/mailman/listinfo/vtk-developers
>
>
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