[vtk-developers] Examples/Medical3 crash help

Dave Partyka dave.partyka at kitware.com
Fri Jan 1 14:26:36 EST 2010


Hythloth is also running development mesa just like candy, bunny, teddy,
bubbles, lance, cherry etc. The two windows machines have nearly all their
tests failing (dash1win64 & dash20), which I'll take a look into soon.

On Fri, Jan 1, 2010 at 2:22 PM, Dave Partyka <dave.partyka at kitware.com>wrote:

> Those macs (Krondor, Midworld, dashmacmini) don't use mesa but instead have
> really cruddy ati hardware/drivers. I constantly end up disabling tests on
> those machines as a result :-/.
>
>
> On Fri, Jan 1, 2010 at 2:21 PM, Bill Lorensen <bill.lorensen at gmail.com>wrote:
>
>> Dave,
>>
>> Thanks. You're the first to respond, but is the holidays...
>>
>> It is a strange failure since Medical1 and Medical2 are similar except
>> for lookup tables. I guess I can try disabling Medical3 on Macs for
>> now and see what else is failing. Also, I didn't realize that the Macs
>> used mesa. Looks like mesa could be the common piece. Even
>> hythloth.kitware gcc41 is failing.
>>
>> Maybe I'll try a local mesa build.
>>
>> Thanks,
>>
>> Bill
>>
>> On Fri, Jan 1, 2010 at 1:47 PM, Dave Partyka <dave.partyka at kitware.com>
>> wrote:
>> > Hi Bill, I am not sure if anyone has tried to debug this for you yet so
>> here
>> > goes. This is just a backtrace I collected. My first guess would be some
>> > broken GL/driver/mesa issue. Let me know if you would like me to try
>> > anything else.
>> >
>> > Also further examining the list of failing machines. Most of them are
>> really
>> > old macs that have notoriously poor graphics capabilities or Kevin
>> Hobbs's
>> > machines that are all running development version of Mesa.
>> >
>> > Starting program:
>> > /home/kitware/Dashboards/VTK-Build/bin/MedicalExamplesCxxTests
>> TestMedical3
>> > /home/kitware/Dashboards/VTKData/Data/headsq/quarter
>> > [Thread debugging using libthread_db enabled]
>> > Starting...
>> > Begin v61
>> > Updating v16
>> > Updating skinExtractor
>> > Updating skinNormals
>> > Updating skinStripper
>> > Updating outlineData
>> > Building bwLut
>> > Building hueLut
>> > Building satLut
>> > Updating sagittalColors
>> > [New Thread 0x7fd1130166f0 (LWP 4648)]
>> > [New Thread 0x41fda950 (LWP 4651)]
>> > [Thread 0x41fda950 (LWP 4651) exited]
>> > [New Thread 0x41003950 (LWP 4652)]
>> > [Thread 0x41003950 (LWP 4652) exited]
>> > [New Thread 0x427db950 (LWP 4653)]
>> > [Thread 0x427db950 (LWP 4653) exited]
>> > Updating axialColors
>> > [New Thread 0x427db950 (LWP 4654)]
>> > [Thread 0x427db950 (LWP 4654) exited]
>> > [New Thread 0x41003950 (LWP 4655)]
>> > [Thread 0x41003950 (LWP 4655) exited]
>> > [New Thread 0x41fda950 (LWP 4656)]
>> > [Thread 0x41fda950 (LWP 4656) exited]
>> > Updating coronalColors
>> > [New Thread 0x41fda950 (LWP 4657)]
>> > [Thread 0x41fda950 (LWP 4657) exited]
>> > [New Thread 0x41003950 (LWP 4658)]
>> > [Thread 0x41003950 (LWP 4658) exited]
>> > [New Thread 0x427db950 (LWP 4659)]
>> > [Thread 0x427db950 (LWP 4659) exited]
>> > Render
>> >
>> > Program received signal SIGSEGV, Segmentation fault.
>> > [Switching to Thread 0x7fd1130166f0 (LWP 4648)]
>> > 0x00007fd10a44f00b in glLightModelfv () from /usr/lib/libGL.so.1
>> > (gdb) bt
>> > #0  0x00007fd10a44f00b in glLightModelfv () from /usr/lib/libGL.so.1
>> > #1  0x00007fd112b0c983 in vtkOpenGLRenderer::ClearLights
>> (this=0x1519550) at
>> > /home/kitware/Dashboards/VTK/Rendering/vtkOpenGLRenderer.cxx:101
>> > #2  0x00007fd112b0cac5 in vtkOpenGLRenderer::DeviceRender
>> (this=0x1519550)
>> > at /home/kitware/Dashboards/VTK/Rendering/vtkOpenGLRenderer.cxx:234
>> > #3  0x00007fd112a14490 in vtkRenderer::Render (this=0x1519550) at
>> > /home/kitware/Dashboards/VTK/Rendering/vtkRenderer.cxx:336
>> > #4  0x0000000000409408 in TestMedical3 (argc=2, argv=0x7fff1b1458c0) at
>> > /home/kitware/Dashboards/VTK/Examples/Medical/Cxx/Medical3.cxx:280
>> > #5  0x0000000000406016 in main (ac=2, av=0x7fff1b1458c0) at
>> >
>> /home/kitware/Dashboards/VTK-Build/Examples/Medical/Cxx/MedicalExamplesCxxTests.cxx:180
>> >
>> > (gdb) up
>> > #1  0x00007fd112b0c983 in vtkOpenGLRenderer::ClearLights
>> (this=0x1519550) at
>> > /home/kitware/Dashboards/VTK/Rendering/vtkOpenGLRenderer.cxx:101
>> > 101       glLightModelfv(GL_LIGHT_MODEL_AMBIENT, Info);
>> >
>> >
>> > On Wed, Dec 30, 2009 at 10:25 AM, Bill Lorensen <
>> bill.lorensen at gmail.com>
>> > wrote:
>> >>
>> >> Folks,
>> >>
>> >> The test MedicalExamples-Medical3 is crashing on many platforms,
>> >> mainly Mac's or 64 bit systems. I've tried to find the problem by add
>> >> cout's, but even the
>> >> See:
>> >>
>> >>
>> http://www.cdash.org/CDash/testSummary.php?project=11&name=MedicalExamples-Medical3&date=2009-12-30
>> >>
>> >> I need someone to run the test and if possible get a debug trace on
>> >> one of the failing platforms.
>> >>
>> >> 1) Got to the page:
>> >>
>> >>
>> http://www.cdash.org/CDash/testSummary.php?project=11&name=MedicalExamples-Medical3&date=2009-12-30
>> >>
>> >> 2) Select a platform y9ou have access to (e.g.
>> >> http://www.cdash.org/CDash/testDetails.php?test=39807490&build=504342
>> >> )
>> >> Run the test as shown in the Command Line
>> >>
>> >> If it crashes, report any message.
>> >> Also run in a debug and report the traceback.
>> >>
>> >> Thanks,
>> >>
>> >> Bill
>> >> _______________________________________________
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>> >
>> >
>>
>
>
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