[vtk-developers] OSCone failures
Brad King
brad.king at kitware.com
Tue Oct 11 09:29:31 EDT 2005
Clinton Stimpson wrote:
>
> So I debugged OSCone to find out why they failed. The test machines it
> failed on were using Mesa 6.2.
> A call to glCallList() spits out an X11 BadWindow error in Mesa because
> it is assuming an on-screen window. That's bad when a glCallList()
> spits out X11 errors. It is also a problem in Mesa 6.3. I have a patch
> to fix Mesa, but in general, what do we do on the VTK side when we run
> into problems like this?
I run a VTK dashboard using a nightly CVS Mesa. I regularly report bugs
to the developers when failures are caused by mesa changes. They are
pretty good about fixing the problems quickly. If you sign up for their
developers list:
http://lists.sourceforge.net/lists/listinfo/mesa3d-dev
and post a detailed report with the patch they will probably fix it.
-Brad
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