[vtk-developers] vtkCubeAxesActor2D
Will Schroeder
will.schroeder at kitware.com
Tue Feb 1 10:34:34 EST 2005
Brian-
Now that I'm over the grievous insult having this logic being called REALLY
"silly", I am okay with your proposed changes ;-)
Will
At 09:54 AM 2/1/2005, Wylie, Brian wrote:
>All,
>
>I find the label logic in vtkCubeAxesActor2D to be REALLY silly. It
>doesn't actually give the real bounds of the object it gives something
>'close'.
>
>There are several issues
>1) The corner offsets are most likely meant to 'uncrowd' the text. This
>is fine but then the values of the bounds are actually changed to
>reflect the offsets. This can be REALLY deceiving. Your dataset has
>geometric bounds from 0 to 50 and the labels say 0.05 to 49.5 ... Arg!
>
>2) The clipbounds function is clever but also really irritating. When
>you have the dataset almost fill the screen (which is almost always) the
>end 'wiggle' around. Even though the ends aren't actually off the screen
>the value 'wiggles'.
>
>I was with a user yesterday and I cannot tell you how frustrating it was
>to explain why he could never actually see the real bounds of his
>dataset.
>
>I would like to add an iVar (something like ShowRealBounds) that is
>defaulted to ON. It will add a small amount of logic that would show the
>real bounds (even with corneroffsets) and would not 'clip' the axes.
>
>Also I'm finding that corneroffset should probably be 0.1. This seems to
>uncrowd the text a bit better.
>
>I would like to make these changes this morning. So that we can hit the
>continuous builds. Please let me know if you would like me to not do so.
>:)
>
>Best,
>
> Brian Wylie
> Sandia National Laboratories
> MS 0822 - Org 9227 - Building 880/A1-J
> (505) 844-2238 FAX (505) 845-0833
>
>
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