[vtk-developers] gl2ps
Prabhu Ramachandran
prabhu at aero.iitm.ernet.in
Tue Nov 18 22:17:06 EST 2003
>>>>> "MB" == Micha Bieber <krischnamurti at users.sourceforge.net> writes:
[snip]
MB> part, simply caused through the sheer amount of blending
MB> constellations and some difficulties in grasping the concept
MB> from the PDF spec (no joke :-). As far, as I can see at this
MB> time, the full gl2ps implementation will support the following
MB> features:
MB> - Almost (or all) OpenGL blending combinations
MB> - Varying alpha values for single OpenGL primitives
MB> (in a vector oriented manner, also for shaded objects)
MB> - Pix-/bitmap (alpha channel) based blending
Thanks for the heads-up. That sounds *very* impressive. I guess once
this is done, implementing full SVG support should not be too hard
either.
cheers,
prabhu
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