[vtk-developers] gl2ps

Prabhu Ramachandran prabhu at aero.iitm.ernet.in
Tue Nov 18 22:17:06 EST 2003


>>>>> "MB" == Micha Bieber <krischnamurti at users.sourceforge.net> writes:

[snip]
    MB> part, simply caused through the sheer amount of blending
    MB> constellations and some difficulties in grasping the concept
    MB> from the PDF spec (no joke :-). As far, as I can see at this
    MB> time, the full gl2ps implementation will support the following
    MB> features:

    MB> - Almost (or all) OpenGL blending combinations
    MB> - Varying alpha values for single OpenGL primitives
    MB>   (in a vector oriented manner, also for shaded objects)
    MB> - Pix-/bitmap (alpha channel) based blending

Thanks for the heads-up.  That sounds *very* impressive.  I guess once
this is done, implementing full SVG support should not be too hard
either.

cheers,
prabhu



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