[vtk-developers] vtkGenericRenderWindowInteractor
Prabhu Ramachandran
prabhu at aero.iitm.ernet.in
Mon Apr 15 23:22:30 EDT 2002
>>>>> "MH" == Michael Halle <halazar at media.mit.edu> writes:
[snip]
MH> that if you'd like to have another input device work with a
MH> widget, you've got to map the device's events onto the
MH> traditional keyboard mouse model.
MH> Is there an opportunity for an additional level of
MH> indirection, to map toolkit events to underlying semantic
MH> method calls?
How could that be done? Do you mean that we could create a
vtkKeyMouseInteractor and then create a vtkOtherDeviceInteractor and
all the current additions would be subclassed from the
vtkKeyMouseInteractor? While this does allow for other devices it
still is not a solution to the binding related problem. What if the
implementation of most common interaction related behaviour (like
Rotate, Pan etc.) were put into a separate class that is different
from vtkInteractorStyle*? I'm not sure it would help.
prabhu
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