[vtk-developers] Problem in vtkXOpenGLTextMapper.
Prabhu Ramachandran
prabhu at aero.iitm.ernet.in
Thu Oct 18 00:47:56 EDT 2001
hi,
Last night I wrote about a segfault problem and attached a simple
Python app that demonstrates the problem. Here is more information.
I rebuilt everything with -O2 -g and retried. Unfortunately the
machine where I compiled it has the nVidia openGL libraries and the
debugger doesnt get any further than what I had already posted. I
moved the VTK libs to a Mesa based libarary and tried with the same
example that I emailed. Here is the resulting backtrace.
#0 0x41baf686 in gl_error () from /usr/lib/libGL.so.1
#1 0x41cfc394 in gl_reduce_prim () from /usr/lib/libGL.so.1
#2 0x41e2bf99 in vtkXOpenGLTextMapper::RenderGeometry ()
from /tmp/vtk/lib/libvtkRendering.so
#3 0x41e2c3dd in vtkXOpenGLTextMapper::RenderOpaqueGeometry ()
from /tmp/vtk/lib/libvtkRendering.so
#4 0x407527cc in vtkActor2D::RenderOpaqueGeometry ()
from /tmp/vtk/lib/libvtkCommon.so
#5 0x41dd9dad in vtkScalarBarActor::RenderOpaqueGeometry ()
from /tmp/vtk/lib/libvtkRendering.so
#6 0x41dd27c3 in vtkRenderer::UpdateGeometry ()
from /tmp/vtk/lib/libvtkRendering.so
#7 0x41e1f258 in vtkOpenGLRenderer::DeviceRender ()
from /tmp/vtk/lib/libvtkRendering.so
#8 0x41dd1c7b in vtkRenderer::Render () from /tmp/vtk/lib/libvtkRendering.so
#9 0x41dd691a in vtkRendererCollection::Render ()
from /tmp/vtk/lib/libvtkRendering.so
#10 0x41dd0139 in vtkRenderWindow::DoStereoRender ()
from /tmp/vtk/lib/libvtkRendering.so
#11 0x41dce90a in vtkRenderWindow::DoFDRender ()
from /tmp/vtk/lib/libvtkRendering.so
#12 0x41dce576 in vtkRenderWindow::DoAARender ()
from /tmp/vtk/lib/libvtkRendering.so
#13 0x41dcde34 in vtkRenderWindow::Render ()
from /tmp/vtk/lib/libvtkRendering.so
#14 0x41e2aec1 in vtkXOpenGLRenderWindow::Render ()
from /tmp/vtk/lib/libvtkRendering.so
#15 0x41a027ff in PyvtkXOpenGLRenderWindow_Render ()
from /tmp/vtk/lib/libvtkRenderingPython.so
Is this informaiton enough? Or do you want me to write a c++
application and manually run through the debugger and catch the bug
*exactly* where it happens?? This would not be that easy for me to do
right now since I am pretty hard pressed for time. But if necessary I
can do it when I get the chance.
Thanks,
prabhu
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