[vtk-developers] Re: [vtkusers] fix for large OpenGL Textures

Ken Martin ken.martin at kitware.com
Fri Aug 10 07:46:06 EDT 2001


Hi Tim,

Sounds good to me. If you have time could you quickly look it over and
check in the changes?

Thanks
Ken


> -----Original Message-----
> From: vtk-developers-admin at public.kitware.com
> [mailto:vtk-developers-admin at public.kitware.com]On Behalf
> Of Tim Hutton
> Sent: Friday, August 10, 2001 7:40 AM
> To: vtk-developers at public.kitware.com
> Cc: Joris Vanden Wyngaerd
> Subject: [vtk-developers] Re: [vtkusers] fix for large
> OpenGL Textures
>
>
> Hi guys,
>
> Could we get this change incorporated into the main VTK
> tree? Several users
> (myself included) seem have this texture limit problem.
>
> Feelings?
>
> Tim.
>
> At 13:17 10/08/2001 +0200, you wrote:
> >Content-Type: text/plain;
> >         charset="iso-8859-1"
> >X-MIME-Autoconverted: from 8bit to quoted-printable by
> public.kitware.com
> >id HAA07047
> >
> >Hi,
> >
> >OpenGL has a maximum texture size (defined by
> GL_MAX_TEXTURE_SIZE), which
> >depends on your video card/drivers.
> >vtk resamples an image in vtkOpenGLTexture but does not
> take into account
> >this maximum. I include a fix that does take it into account.
> >
> >
> >================
> >Joris Vanden Wyngaerd
> >coordinates : http://www.esat.kuleuven.ac.be/~joris/personalia.html
> >
> >"Quand les degoûtés s'en vont il ne restent que les degoûtants"
> >
> >
>





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