[Ves] Migrating to VTK
Tim Thirion
tim.thirion at kitware.com
Tue Mar 10 13:49:58 EDT 2015
Hey Carlos,
We will be working in the coming weeks and months to provide improved
documentation on building and developing with VTK for mobile platforms. I
will be sure to tailor it to those who might not have much experience with
the command line.
We will definitely seek tighter integration with Xcode as well. It's hard
to predict a timeline for this, but hopefully good documentation will help
bridge that gap in the meantime.
Tim
On Mon, Mar 9, 2015 at 2:04 PM, Carlos <ves at calculoandamios.com> wrote:
> Hi Tim,
>
>
>
> I agree with the benefits changing from VEST to VTK for mobile devices.
> Thanks to all the Kitware team.
>
>
>
> As a windows user with limited Mac an linux experience, I would appreciate
> a guide for building VTK in a Mac without a XCode project in the way you
> did it for VES. http://www.vtk.org/Wiki/VES/Developers_Guide. I simply
> don’t know the commands in OS to compile VTK after creating the projects
> with CMAKE. Probably there are quite simple commands but I would appreciate
> them.
>
> This is a comment based on your post. I know that there is an example for
> a IOS app in VTK 6.2 with some additional instructions. I tried to compile
> it some months ago but I had some errors and I did not finish it. I will
> try again soon.
>
>
>
> I would like to ask if in the near future it could be possible to compile
> VTK in XCode as one of the main limitation during the development of VES /
> Kiwi applications was the difficulty for debugging and I think that the way
> proposed in the blog maintains these difficulties as it builds VTK
> independently.
>
>
>
> Regards,
>
>
>
> Carlos
>
>
>
>
>
>
>
> *De:* Ves [mailto:ves-bounces at public.kitware.com] *En nombre de *Tim
> Thirion
> *Enviado el:* lunes, 09 de marzo de 2015 16:50
> *Para:* ves at public.kitware.com
> *Asunto:* [Ves] Migrating to VTK
>
>
>
> The release of VTK 6.2.0 [1] brings much improved support for mobile (iOS
> and Android) devices: the new OpenGL2 rendering backend supports both
> OpenGL ES 2.0 and 3.0 devices and the CMake build process for
> cross-compiling to mobile architectures has been greatly improved. [2]
>
>
>
> Though VES has served us well, with these changes we would like all new
> mobile development to be done with VTK only. This will allow developers to
> leverage the full power of VTK rather than a limited, independent subset.
> No new development will be done on VES; it will be deprecated.
>
>
>
> We encourage developers to begin using VTK in mobile projects, however the
> current support should be considered beta quality. We are working to
> improve the OpenGL ES 2.0 and 3.0 dashboards. We encourage developers to
> contribute example apps. Bugs can be submitted to the VTK bug tracker here:
> http://vtk.org/Bug/
>
>
>
> Questions or comments are welcome to this mailing list, or the VTK mailing
> list.
>
>
>
> Tim
>
>
>
>
>
> [1] - VTK 6.2.0 release changes are here:
> http://www.kitware.com/blog/home/post/858
>
> [2] - An overview of how to build VTK for mobile architectures is here:
> http://kitware.com/blog/home/post/860
>
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