[Ves] vtkAxesActor
Eduardo Poyart
poyart at gmail.com
Wed Mar 13 01:31:32 EDT 2013
I'll wait for the Kitware github project then.
Eduardo
On Tue, Mar 12, 2013 at 9:28 PM, Aashish Chaudhary
<aashish.chaudhary at kitware.com> wrote:
> On Wed, Mar 13, 2013 at 12:07 AM, Eduardo Poyart <poyart at gmail.com> wrote:
>> I can share something soon, not all of my source but the parts that do
>> this change. I'm interested in doing that. I think I can fork
>> Aashish's project on github and put my changes there. Is it kept up to
>> date?
>
> It is. But I am in the process of making VES as part of Kitware repo
> (https://github.com/Kitware). Should be done this week.
> Then we can use merge request to include contributions from folks
> outside kitware.
>
>>
>> However, it's not very general at this point, I have to clean it up.
>
> Sure.
>
>> What I did was: copied the vesKiwiImageWidgetRepresentation to my own
>> ImageWidgetRepresentation, and I handle single touch, two touch, etc
>> instead of sending the events up the chain. I'm currently not using
>> the CameraSpinner because it's too tied to the camera. It would be
>> interesting if it operated on a Transform instead (both the Spinner
>> and the CameraInteractor).
>>
>> I store the model's Transform in this class and I add it to the scene
>> graph above the actor. For the slice picking, I just transform the ray
>> by the inverse model transform before doing the intersection tests.
>
> Nice.
>
>>
>> I don't remember exactly why I had to copy
>> vesKiwiImageWidgetRepresentation instead of subclassing it. In general
>> I found it hard to subclass Kiwi classes, mostly due to needed things
>> being inside Internal, without accessors.
>
> We have a branch that we will merge hopefully soon that will fix this.
>
>>
>> Eduardo
>>
>>
>> On Tue, Mar 12, 2013 at 8:04 PM, Pat Marion <pat.marion at kitware.com> wrote:
>>> Yeah, I guess I should add that the concept exists in the
>>> vesKiwiPlaneWidget, which is used as the clipping plane in the brain atlas
>>> demo, but it's hasn't been generalized so that you can enable interaction
>>> for any model.
>>>
>>> Pat
>>>
>>>
>>> On Wed, Mar 13, 2013 at 1:00 PM, Aashish Chaudhary
>>> <aashish.chaudhary at kitware.com> wrote:
>>>>
>>>> On Tue, Mar 12, 2013 at 10:51 PM, Pat Marion <pat.marion at kitware.com>
>>>> wrote:
>>>> > Very cool, so I guess you re-routed the touch gestures from the camera
>>>> > to
>>>> > individual models? Did you use the vesKiwiWidgetRepresentation
>>>> > interface?
>>>> > How about the picking code, did you use the cell picker or something
>>>> > else?
>>>> > Not sure if you are able to share your source, but I'm sure there would
>>>> > be
>>>> > interest in the community to see example code for rotating individual
>>>> > models, because that's not something we've shown in KiwiViewer before.
>>>>
>>>> +1 would be nice to have this feature shown / exists.
>>>>
>>>> >
>>>> > Pat
>>>> >
>>>> >
>>>> > On Wed, Mar 13, 2013 at 12:41 PM, Eduardo Poyart <poyart at gmail.com>
>>>> > wrote:
>>>> >>
>>>> >> Thanks! I'll try with the vtkAxisSource. I changed my system to keep
>>>> >> the camera fixed and rotate the models (since I need multiple models
>>>> >> rotating independently). So the model transforms are under my control.
>>>> >>
>>>> >> Eduardo
>>>> >>
>>>> >>
>>>> >> On Tue, Mar 12, 2013 at 7:37 PM, Pat Marion <pat.marion at kitware.com>
>>>> >> wrote:
>>>> >> > Hi,
>>>> >> >
>>>> >> > That's correct, the vtkAxisActor is not supported. Only the
>>>> >> > vtkRenderingCore module is built, the rest of VTK's OpenGL rendering
>>>> >> > does
>>>> >> > not support OpenGL ES 2.0.
>>>> >> >
>>>> >> > You can use the vtkAxisSource to generate geometry for a set of axes,
>>>> >> > and
>>>> >> > you can render them using VES actors. VES has support for actor
>>>> >> > overlays, if
>>>> >> > you are trying to acheive a corner annotation. But, there is not
>>>> >> > currently
>>>> >> > an example demonstrating how to link a VES actor transform to the
>>>> >> > camera
>>>> >> > orientation.
>>>> >> >
>>>> >> > Pat
>>>> >> >
>>>> >> > On Wed, Mar 13, 2013 at 12:32 PM, Eduardo Poyart <poyart at gmail.com>
>>>> >> > wrote:
>>>> >> >>
>>>> >> >> Hi,
>>>> >> >>
>>>> >> >> I'm trying to use vtkAxesActor, but vtkAxesActor.h includes
>>>> >> >> vtkRenderingAnnotationModule.h which doesn't exist in the vtk
>>>> >> >> implementation in ves. Are RenderingAnnotations (therefore
>>>> >> >> AxesActors)
>>>> >> >> not supported?
>>>> >> >>
>>>> >> >> Thanks
>>>> >> >> Eduardo
>>>> >> >> _______________________________________________
>>>> >> >> Ves mailing list
>>>> >> >> Ves at public.kitware.com
>>>> >> >> http://public.kitware.com/cgi-bin/mailman/listinfo/ves
>>>> >> >
>>>> >> >
>>>> >
>>>> >
>>>> >
>>>> > _______________________________________________
>>>> > Ves mailing list
>>>> > Ves at public.kitware.com
>>>> > http://public.kitware.com/cgi-bin/mailman/listinfo/ves
>>>> >
>>>>
>>>>
>>>>
>>>> --
>>>> | Aashish Chaudhary
>>>> | R&D Engineer
>>>> | Kitware Inc.
>>>> | www.kitware.com
>>>
>>>
>
>
>
> --
> | Aashish Chaudhary
> | R&D Engineer
> | Kitware Inc.
> | www.kitware.com
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