[Paraview] Applying a texture to a sphere
Michael Jackson
mike.jackson at bluequartz.net
Thu May 4 09:25:26 EDT 2017
Thank you. That did the trick. I was able to apple the image as a
texture to a sphere. So many options in the properties panel I was just
not seeing the specific option that I needed. Forgot about the search
panel. Duh.
That image got me pretty close to what I wanted, now to figure out how
to generate actual texture coordinates, or color a sphere via each cell.
Thanks for the help
--
Mike Jackson [mike.jackson at bluequartz.net]
David E DeMarle wrote:
> Don't load the texture as a data set.
>
> Try this:
> Sources->Sphere
> Filters->Texture Map to Sphere
> Properties Tab->Search ("Texture")
> Under miscellaneous choose Load and navigate to your image.
>
> The problem shown in the attached result is that the UV coordinates on
> the sphere don't seem to map well to your projection. If you can define
> that you can then create the texture coordinates in the Programmable
> filter instead of the Texture Map to Sphere filter.
>
>
> David E DeMarle
> Kitware, Inc.
> R&D Engineer
> 21 Corporate Drive
> Clifton Park, NY 12065-8662
> Phone: 518-881-4909
>
> On Thu, May 4, 2017 at 8:45 AM, Michael Jackson
> <mike.jackson at bluequartz.net <mailto:mike.jackson at bluequartz.net>> wrote:
>
> Example Image attached.
>
> I loaded the image into ParaView. Selected the filter to generate
> sphere coords for texture. Went to the display section and chose to
> color by the texture coords but I still have a flat image? Do I need
> to create a sphere source first, then combine my image that has
> texture coords with that sphere?
>
> --
> Michael A. Jackson
> BlueQuartz Software, LLC
> [e]: mike.jackson at bluequartz.net <mailto:mike.jackson at bluequartz.net>
>
> David E DeMarle wrote:
>
> On Wed, May 3, 2017 at 4:10 PM, Michael Jackson
> <mike.jackson at bluequartz.net
> <mailto:mike.jackson at bluequartz.net>
> <mailto:mike.jackson at bluequartz.net
> <mailto:mike.jackson at bluequartz.net>>> wrote:
>
> I have an image that represents an sphere that was mapped
> to a 2D
> circle.
>
>
> Unsure what you mean by this projection. Depending on what the
> layout it
> might be hard or easy to assign U/V coordinates that pick the right
> pixel for each location on the surface of the sphere.
>
> I have the image as a .png. Is it possible to load that
> image and
> texture map it back to a sphere in ParaView?
>
>
> There is a texture map to sphere filter which creates U/V
> coordinates on
> a data set. Once the data has U/V coordinates, you can load and
> apply a
> texture from the Display section of the Properties panel.
>
>
>
More information about the ParaView
mailing list