[Paraview] Issues with OpenGL2 support for off-screen Mesa

Chuck Atkins chuck.atkins at kitware.com
Thu Feb 23 13:14:03 EST 2017


Hi Yvan,
What are the resulting libraries in
/home/D43345/opt/Mesa-13.0/arch/calibre9/lib
after the Mesa install?  It looks like something has gone a bit awry with
the Mesa build.  Also, what does the summary look like that's printed out
at the end of ./configure for Mesa?

----------
Chuck Atkins
Staff R&D Engineer, Scientific Computing
Kitware, Inc.


On Wed, Feb 22, 2017 at 7:00 PM, <yvan.fournier at free.fr> wrote:

> Hello,
>
> I recently encountered issues related to the OpenGL2 support for
> off-screen Mesa. Up to at least ParaView V5.1.2, I could use
> ParaView/Catalyst built with OSMesa with no specific issues (I mostly used
> OSMesa compiled without LLVM, as rendering did not represent a huge portion
> of my compute time.
>
> I'm using Catalyst in the context of the Code_Saturne CFD code. By
> default, the code includes a plugin, linked to both ParaView or a Catalys
> edition (based on the info from the cmake entry in ParaView installs when
> -DPARAVIEW_INSTALL_DEVELOPMENT_FILES=ON is used). On Linux systems, the
> plugin is loaded with dlopen(<plugin_so_path>, RTLD_LAZY).
> We use Catalyst Python scripts, so the plugin goes through ParaView's
> Python layer also to render images.
>
> On my personal PC, running Arch Linux I have not encountered any specific
> issue with recent ParaView changes and the move to OpenGL2 (actually, for
> on-screen redering, the Intel graphics driver/QT5 rendering issue leading
> to spurious transparencies that I had before seem to have disappeared, so
> things are actually better.
>
> On company machines (workstations and clusters using EDF's Debian 8
> flavor, with gcc version (Debian 4.9.2-10) 4.9.2, things are not working so
> well, as I get an error message related to missing OpenGL features starting
> with ParaView 5.2 (and up to today's master).
> I switched to Mesa 13.0.1, then 13.0.4, following the new instructions on
> the ParaView Wiki, but I still always get the following error:
>
> """
> ERROR: In /home/D43345/src/paraview/VTK/Rendering/OpenGL2/vtkOpenGLRenderWindow.cxx,
> line 733
> vtkOSOpenGLRenderWindow (0x808db80): GL version 2.1 with the gpu_shader4
> extension is not supported by your graphics driver but is required for the
> new OpenGL rendering backend. Please update your OpenGL driver. If you are
> using Mesa please make sure you have version 10.6.5 or later and make sure
> your driver in Mesa supports OpenGL 3.2.
> GL_Version: 3.3 (Core Profile) Mesa 13.0.4.
> """
>
> My mesa build used the following options (from the ParaView wiki) :
>
> ./configure --prefix=$HOME/opt/Mesa-13.0/arch/calibre9 --enable-opengl
> --disable-gles1 --disable-gles2 --disable-va --disable-xvmc --disable-vdpau
> --enable-shared-glapi --disable-texture-float --enable-gallium-llvm
> --enable-llvm-shared-libs --with-gallium-drivers=swrast,swr --disable-dri
> --with-dri-drivers= --disable-egl --with-egl-platforms= --disable-gbm
> --disable-glx --disable-osmesa --enable-gallium-osmesa
> --with-llvm-prefix=$HOME/opt/llvm-3.9/arch/calibre9
>
> I tried both using the local llvm install (v3.5, which worked in part and
> could not compile OpenSwr), and a local build of LLVM 3.9.1 (shown above).
> I also added --enable-debug for my latest tests.
>
> Things work slightly better with LLVM 3.9 than with 3.5, but I still get
> the above error mentioning the gpu_shader4 extension, whether exporting
> GALLIUM_DRIVER=llvmpipe or softpipe. With GALLIUM_DRIVER=swr, I have
> another error:
>
> """
> Using OpenSWR :
>
> SWR detected AVX2
> SWR library load failure: /home/D43345/opt/Mesa-13.0/
> arch/calibre9/lib/libswrAVX2.so: undefined symbol: _glapi_Context
> """
>
> During my testing, I also built a static version of my code, with a static
> build of ParaView (and the plugin replaced by a static link), but keeping
> the same dynamic library for OSMesa. And surprise, that version worked
> normally, producing the expected images (at least with the LLVM 3.9 build;
> with LLVM 3.5, I had the color map labels, but no colored slice...).
>
> So the issue seems to be on the ParaView side more than on the OSMesa
> side. I have a debug build of the Code_Saturne/ParaView/OSMesa stack, but
> although I can explore where the final error occurs (in
> vtkOpenGLRenderWindow.cxx), and some GLES querying before that, I don't
> realy know where to look .
>
> As the error occurs with a dynamic but not static build, is seems to be
> related to initialization issues, but I don't know VTK well enough to
> provide more precise info.
>
> Has anybody encounted this issue ? Does anybody have suggestions ? I'm
> planning on trying other options than RTLD_LAZY on my plugin's side, but if
> that does not work, I'll be out of ideas.
>
> Best regards,
>
>   Yvan
>
> PS: in case they are useful as a reference, the build options for Mesa
> used by Arch Linux (recently switched from 13 to 17), on the system on
> which I had zero issue, are the following:
>
>   ./configure --prefix=/usr \
>     --sysconfdir=/etc \
>     --with-dri-driverdir=/usr/lib/xorg/modules/dri \
>     --with-gallium-drivers=r300,r600,radeonsi,nouveau,svga,swrast,virgl \
>     --with-dri-drivers=i915,i965,r200,radeon,nouveau,swrast \
>     --with-egl-platforms=x11,drm,wayland \
>     --with-vulkan-drivers=intel,radeon \
>     --disable-xvmc \
>     --enable-gallium-llvm \
>     --enable-llvm-shared-libs \
>     --enable-shared-glapi \
>     --enable-libglvnd \
>     --enable-egl \
>     --enable-glx \
>     --enable-glx-tls \
>     --enable-gles1 \
>     --enable-gles2 \
>     --enable-gbm \
>     --enable-dri \
>     --enable-osmesa \
>     --enable-texture-float \
>     --enable-xa \
>     --enable-vdpau \
>     --enable-omx \
>     --enable-nine \
>     --enable-opencl \
>     --enable-opencl-icd \
>     --with-clang-libdir=/usr/lib
>
> There is also a patch related to glapi linkage which I might try in case
> it solved my glapi missing symbol issue with OpenSWR...
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