[Paraview] Fwd: Temporal Animation Start/Stop Callback

Henry Lehmann henry.lehmann at informatik.tu-freiberg.de
Fri Mar 27 06:29:02 EDT 2015


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Hello,

i am developing a Filter similar to the PCL Plugin.

The PCL Plugin Filter uses a Thread in the background to fetch Data
from a Device. The Gui of the Filter checks for new Data using
SMProxy. When the new Data is there Modify() is called through SMProxy
on the filter and the Gui calls Render(). The nice Thing is, that the
Pipeline does something in real time.

So far i could reproduce this setup. The Gui uses a Timer and
frequently calls a Method through a SMProxy. However i want two
different behaviors:

1. when Animation is Running (Play button was clicked) and
2. when the Animation is stoped (Pause button was clicked).

This requires that the current state of the play/Pause-Button, or
something similar, can be accessed.

My questions are:

1. Is it possible to get the Information about the Animation
(Play/Pause)?
2. How can the Information be accessed? (e.g. In Filter through
InformationKeys/Vectors, or in the FilterGui)
3. Is there a starting point for me to find it out in the source code?

Thanks in Advance,
Henry

- -- 
Henry Lehmann, M.Sc.
Technische Universität Bergakademie Freiberg
Fakultät für Mathematik und Informatik
Institut für Informatik



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