[Paraview] OpenGL Backend Identification
David E DeMarle
dave.demarle at kitware.com
Thu Dec 10 10:08:14 EST 2015
And it should appear in a wrapped class so that we can get it at runtime
from python.
David E DeMarle
Kitware, Inc.
R&D Engineer
21 Corporate Drive
Clifton Park, NY 12065-8662
Phone: 518-881-4909
On Thu, Dec 10, 2015 at 9:47 AM, Marcus D. Hanwell <
marcus.hanwell at kitware.com> wrote:
> Yes, and if the header doesn't exist nor does any backend, so that
> seems reasonable too.
>
> On Thu, Dec 10, 2015 at 9:29 AM, Ken Martin <ken.martin at kitware.com>
> wrote:
> > Maybe vtkRenderingOpenGLConfigure.h ?
> >
> > That header is configured from a .in file for both the old and new
> backend.
> > We could define VTK_OPENGL2 in that header and applications could
> include it
> > as needed. That header appears to get installed. The only issue I see is
> > that if someone built VTK with no rendering then that header file might
> not
> > exist.
> >
> > Does that work? If so I can put the VTK_OPENGL2 definition in there.
> >
> >
> > On Wed, Dec 9, 2015 at 12:43 PM, Marcus D. Hanwell
> > <marcus.hanwell at kitware.com> wrote:
> >>
> >> vtkConfigure.h is definitely not the right place for this, and we
> >> worked pretty hard to move things out of it that didn't need to be
> >> there. It will cause almost all classes to recompile, and nothing in
> >> common is even aware of rendering backends. There is a configured
> >> header in the modules that record some settings (such as Cocoa,
> >> Carbon, X11, etc as far as I remember) that would be more appropriate.
> >>
> >> I haven't looked at the code in a while, adding something to configure
> >> it in seems reasonable. It is something we originally hoped could be
> >> decided at link time, and it has since become something that can only
> >> really be decided at compile time (which backend to use). With that in
> >> mind, you could simply define something in vtkRenderingCore's
> >> configured header stating which backend it was compiled with.
> >>
> >> Marcus
> >>
> >> On Wed, Dec 9, 2015 at 12:00 PM, Shawn Waldon <shawn.waldon at kitware.com
> >
> >> wrote:
> >> > There *is* a global VTK configuration header. vtkConfigure.h has many
> >> > of
> >> > these definitions and is included in vtkObjectBase.h (so pretty much
> >> > everywhere). But you may be right that this should go somewhere in
> the
> >> > rendering code rather than in there. I am not sure that
> vtkRenderWindow
> >> > is
> >> > the best location for it, but I am not as familiar with the code that
> >> > uses
> >> > the compiler definition. Does everywhere that #ifdefs VTK_OPENGL2
> >> > include
> >> > vtkRenderWindow.h? Or would we have to pull in that header just for
> >> > that
> >> > macro?
> >> >
> >> > Shawn
> >> >
> >> > On Wed, Dec 9, 2015 at 11:54 AM, Tim Thirion <tim.thirion at kitware.com
> >
> >> > wrote:
> >> >>
> >> >> Yes, that was my original question. :) Is the vtkRenderWindow the
> best
> >> >> place for this? I'm happy to add it.
> >> >>
> >> >> On Wed, Dec 9, 2015 at 11:12 AM, Joachim Pouderoux
> >> >> <joachim.pouderoux at kitware.com> wrote:
> >> >>>
> >> >>> BTW, I took a look but I do not see any way for a third party VTK or
> >> >>> PV
> >> >>> application that would not use CMake machinery (and use
> >> >>> VTK_OPENGL_BACKEND)
> >> >>> to know if the VTK it uses is based on OpenGL backend 1 or 2.
> >> >>> VTK_OPENGL2 is a compiler definition provided to build VTK or PV
> but,
> >> >>> as
> >> >>> there is no global VTK configuration header, shouldn't we add a
> >> >>> function in
> >> >>> vtkRenderWindow to return the version of the backend it is based on?
> >> >>>
> >> >>> Joachim Pouderoux
> >> >>>
> >> >>> PhD, Technical Expert
> >> >>> Kitware SAS
> >> >>>
> >> >>>
> >> >>> 2015-12-08 19:58 GMT+01:00 Ben Boeckel <ben.boeckel at kitware.com>:
> >> >>>>
> >> >>>> On Mon, Dec 07, 2015 at 14:49:51 -0500, Tim Thirion wrote:
> >> >>>> > I'm looking to provide run-time identification of the current
> >> >>>> > OpenGL
> >> >>>> > backend in use. Some questions:
> >> >>>> >
> >> >>>> > 1. VTK #defines VTK_OPENGL2, but ParaView #defines VTKGL2. Is
> there
> >> >>>> > a
> >> >>>> > particular reason we have both?
> >> >>>>
> >> >>>> VTK used to have both. VTKGL2 should be migrated to VTK_OPENGL2 (as
> >> >>>> VTK
> >> >>>> did).
> >> >>>>
> >> >>>> > 2. Is there an ideal place to define such a constant? Perhaps on
> >> >>>> > the
> >> >>>> > render
> >> >>>> > window?
> >> >>>>
> >> >>>> The About dialog has a list of information already (versions of
> >> >>>> Python,
> >> >>>> matplotlib, numpy, Qt, etc.).
> >> >>>>
> >> >>>> --Ben
> >> >>>> _______________________________________________
> >> >>>> Powered by www.kitware.com
> >> >>>>
> >> >>>> Visit other Kitware open-source projects at
> >> >>>> http://www.kitware.com/opensource/opensource.html
> >> >>>>
> >> >>>> Please keep messages on-topic and check the ParaView Wiki at:
> >> >>>> http://paraview.org/Wiki/ParaView
> >> >>>>
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> >> >>>>
> >> >>>> Follow this link to subscribe/unsubscribe:
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> >> >>>
> >> >>>
> >> >>
> >> >>
> >> >> _______________________________________________
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> >> >>
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> >> >>
> >> >> Please keep messages on-topic and check the ParaView Wiki at:
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> >> >
> >> >
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> >
> >
> >
> >
> > --
> > Ken Martin PhD
> > Chairman & CFO
> > Kitware Inc.
> > 28 Corporate Drive
> > Clifton Park NY 12065
> > 518 371 3971
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