[Paraview] [EXTERNAL] horrible slow performance -- I must be doing something very wrong
Berk Geveci
berk.geveci at kitware.com
Thu Oct 31 07:36:39 EDT 2013
Hi Rich,
I suspect that this is a software rendering issue (Mesa). That's ~ 1.5M
quads so I am still surprised that it is slow with 4 MPI ranks but I guess
that's Mesa's performance on that machine. The simplest test is to use the
sphere source with MPI rank and adjust the number of triangles to get a
feel for triangles/second that Mesa can handle on 1 process. That should
give you a feel for how many ranks you need to handle a certain geometry
size. Mesa can now be compile multi-threaded so that may be one thing to
try.
Best,
-berk
On Wed, Oct 30, 2013 at 8:02 PM, Cook, Rich <cook47 at llnl.gov> wrote:
> I think I just wasn't throwing enough horsepower at it. I underestimated
> the rendering requirements of a 512^3 mesh. My bad. Adding more servers
> sped things up dramatically. Duh.
>
> On Oct 30, 2013, at 3:33 PM, "Cook, Rich" <cook47 at llnl.gov>
> wrote:
>
>
> On Oct 29, 2013, at 5:45 PM, "Scott, W Alan" <wascott at sandia.gov> wrote:
>
> Rich,****
> You are probably doing something wrong. :-) I assume you are using PV
> 4.0.1.****
>
> After setting up the local client/ remote server, using more than one
> server, try the following:****
> · Help/ About. Click on Connection Information. You should see
> the correct number of Processes (i.e., pvservers). Now you know you are
> running in parallel with MPI.
>
> Yep.
>
> ****
> · Edit/ Settings/ Server. Change Remote Render Threshold to 0.
> You are now rendering remotely on the cluster. Make the ParaView window
> quite small. Tools/ Timer log. Clear. Close. Sources/ Sphere. Apply.
> Spin it. Tools/ Timer log. Is it fast enough? On redsky, going through
> a disgusting number of layers from my ParaView client to my desktop (think
> X forwarding), I am getting 15 to 30 frames/second. Clear the timer log.
>
> 0.054 sec/render == 18.5 FPS
>
>
> ****
> · Make ParaView full screen. Spin, spin. Timer log. I get
> about 10 frames/second interactive, 2 frames /second still. (This
> represents time with my finger on the mouse, time with finger off the
> mouse). This tells you how fast your network is pushing 2d images from the
> server to the client. (As I said, for me, it is a SSLLOOWW pipe between me
> and my client.)
>
> About 4.5-5 FPS interactive, 3.5-5.0 still
> I guess this means my network from our cluster to my desktop is crappy, I
> guess because of ssh tunnel? Tunnel is necessary due to topology.
>
> ****
> · Make ParaView small screened once again. Change the sphere’s
> Theta resolution to 1000 and Phi Resolution to 1000. You now have around 2
> million cells. Spin, spin. Timer log. This represents the speed of the
> cluster, since we are having to render all of those triangles (cells)
> (actually vertexes) in the Mesa3d software renderer.
>
> Interactive Render, 0.229963 seconds
>
> OpenGL Dev Render, 7e-05 seconds
>
> OpenGL Dev Render, 0.000525 seconds
>
> OpenGL Dev Render, 1.6e-05 seconds
>
> Interactive Render, 0.212467 seconds
>
> OpenGL Dev Render, 6.7e-05 seconds
>
> OpenGL Dev Render, 0.000532 seconds
>
> OpenGL Dev Render, 1.7e-05 seconds
>
> Still Render, 0.734462 seconds
>
> OpenGL Dev Render, 0.000118 seconds
>
> OpenGL Dev Render, 0.000521 seconds
>
> OpenGL Dev Render, 1.6e-05 seconds
>
> Still Render, 0.723525 seconds
>
>
>
>
>
> ****
> · Clear the timer log. Delete the Sphere. View/ Memory
> Inspector. (This lets you know if you are overflowing memory. Further,
> you should have as many pvservers as you think you have. If you see one,
> you have an MPI issue.) Sources/ Wavelet.
>
>
> No memory problems. Expected number of servers.
> Should I do something with the wavelet?
>
> ****
>
> By the way, if I were running the client locally (which I often do), I
> will get frame rates over 60/second connecting to the clusters. Connecting
> to clusters across state lines will slow things down to 4 to 10 FPS or less.
> ****
>
> Huge, hero size data will also slow things down a lot.****
>
> Another thing to try is use the Process Id Scalars filter. That will
> show you how your data is being spread around. It is very possible that
> your data is being read through a serial reader, and only going into one
> process (server).
>
>
> I thought this would show the problem, but it looks like data is
> decomposed correctly.
>
>
> ****
>
> Don’t turn volume rendering on or opacity on (at first, anyway).****
>
> If that doesn’t help, I will be in tomorrow (and tonight for another
> hour) – if we need to chat.
>
>
> Would like that -- must still be missing something obvious…
>
> ****
>
>
> Alan****
>
>
>
> *From:* paraview-bounces at paraview.org [mailto:paraview-
> bounces at paraview.org] *On Behalf Of *Cook, Rich
> *Sent:* Tuesday, October 29, 2013 6:16 PM
> *To:* paraview at paraview.org
> *Subject:* [EXTERNAL] [Paraview] horrible slow performance -- I must be
> doing something very wrong****
> ** **
> Hello****
> I am running paraview in client-server mode. I start the client on my
> desktop, run pvserver in parallel with four instances and connect my client
> to the "ringleader" pvserver through an ssh tunnel. The data is a
> 512x512x512 rectilinear grid in Miranda format. ****
> I open my data and attempt to render a simple picture of my data and it
> is so slow I'm going to kill myself. Maybe one frame every 5 or 10
> seconds. I'm imagining that the geometry is being shipped to my client,
> and the client is doing the rendering, but I don't know that. ****
> Am I doing some basic thing wrong? How can I get reasonable
> performance?****
> Thanks ****
> ** **
> -- ****
> ✐Richard Cook ****
> ✇ Lawrence Livermore National Laboratory****
> Bldg-453 Rm-4024, Mail Stop L-557 ****
> 7000 East Avenue, Livermore, CA, 94550, USA****
> ☎ (office) (925) 423-9605 ****
> ☎ (fax) (925) 423-6961****
> ---****
> Information Management & Graphics Grp., Services & Development Div.,
> Integrated Computing & Communications Dept.****
> (opinions expressed herein are mine and not those of LLNL)****
>
>
>
> ****
> ** **
>
>
> --
> ✐Richard Cook
> ✇ Lawrence Livermore National Laboratory
> Bldg-453 Rm-4024, Mail Stop L-557
> 7000 East Avenue, Livermore, CA, 94550, USA
> ☎ (office) (925) 423-9605
> ☎ (fax) (925) 423-6961
> ---
> Information Management & Graphics Grp., Services & Development Div.,
> Integrated Computing & Communications Dept.
> (opinions expressed herein are mine and not those of LLNL)
>
>
>
>
> --
> ✐Richard Cook
> ✇ Lawrence Livermore National Laboratory
> Bldg-453 Rm-4024, Mail Stop L-557
> 7000 East Avenue, Livermore, CA, 94550, USA
> ☎ (office) (925) 423-9605
> ☎ (fax) (925) 423-6961
> ---
> Information Management & Graphics Grp., Services & Development Div.,
> Integrated Computing & Communications Dept.
> (opinions expressed herein are mine and not those of LLNL)
>
>
>
>
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