[Paraview] Using VR-Style input devices
Johannes Zarl
johannes.zarl at jku.at
Wed Oct 24 09:40:55 EDT 2012
Hi,
I'm currently trying to configure ParaView for a CAVE-like environment. So far
I was able to set up the pvservers correctly and even make headtracking over
VRPN work.
Myself, I'm more of a newbie concerning ParaView, so I'm having some trouble
understanding the state-file and how to define a wand-device so that ParaView
can use it.
As far as I understand it, the VRPlugin reads the VRConnectionManager and
VRInteractorStyles tags from the state-file and makes the connection to the
server.
The Styles in VRInteractorStyles are supposed to reference a proxy name, that
they are then attached to. So in this example:
<VRInteractorStyles>
...snip...
<Style class="vtkVRStyleGrabNTranslateSliceOrigin"
origin="CutFunction.Origin">
<Button name="travel.2"/>
<Tracker name="travel.wand"/>
</Style>
<Style class="vtkVRStyleGrabNRotateSliceNormal" normal="CutFunction.Normal">
<Button name="travel.3"/>
<Tracker name="travel.wand"/>
</Style>
</VRInteractorStyles>
The state-file should have a node <ProxyCollection name="CutFunction"> defined
somewhere?
How do I define such a CutFunction? What other Proxies are there that can be
defined/connected to a tracker/button/analog device?
Cheers,
Johannes
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