[Paraview] one 3d model transparent color + one 3d model normal color for vrml

Chris chris.schweighofer at gmx.net
Tue Jun 12 16:35:11 EDT 2012


Okay I tried it and it does not work. :-( I tried it with transparency 0.1, 0.5 and 0.9. 
Maybe I also have to change another parameter?

Thx,
Chris

> vi, vim, emacs, textedit, wordpad...
> 
> On Tue, Jun 12, 2012 at 4:14 PM, Chris <chris.schweighofer at gmx.net> wrote:
>> Yeah thanks that makes sense. :) Just one more question. Which program can I use to open the VRML script?
>> 
>> 
>> 
>>> If you open the VRML file that you generated you will see inside
>>> something like that:
>>> 
>>> material Material {
>>>   ambientIntensity 0
>>>   diffuseColor 1 1 1
>>>   specularColor 0 0 0
>>>   shininess 0.0078125
>>>   transparency 0
>>> }
>>> 
>>> just replace "transparency 0" by "transparency 0.5"
>>> 
>>> Does that make sense to you now ?
>>> 
>>> Seb
>>> 
>>> On Tue, Jun 12, 2012 at 3:50 PM, Chris <chris.schweighofer at gmx.net> wrote:
>>>> Hello Sebastien,
>>>> 
>>>> what do you mean with edit a text file? Can you give an example?
>>>> 
>>>> Thx,
>>>> Chris
>>>> 
>>>>> Can't you just edit a text file ? (meaning replacing the opacity
>>>>> inside the VRML file itself by something else ?)
>>>>> 
>>>>> Otherwise, you will have to edit the vtkVRMLExporter.cxx file... And
>>>>> find why the opacity is not written properly...
>>>>> 
>>>>> Seb
>>>>> 
>>>>> On Tue, Jun 12, 2012 at 3:11 PM, Chris <chris.schweighofer at gmx.net> wrote:
>>>>>> At the moment I installed it new and tried it on windows and mac. It´s not working. I also think there is a bug. VTK only saved the data by using a appended dataset. Anyway do you have probably an idea, how I can remove the bug?
>>>>>> 
>>>>>> Thx,
>>>>>> Chris
>>>>>> 
>>>>>>> VTK format is not storing rendering information, but only data. In
>>>>>>> VRML it is different. I believe it's a bug of the VRML exporter of VTK
>>>>>>> (or it was not a feature of that exporter).
>>>>>>> 
>>>>>>> Therefore, the only solution that I see is to either fix the bug or
>>>>>>> change the opacity attribute in the VRML file manually.
>>>>>>> 
>>>>>>> Seb
>>>>>>> 
>>>>>>> On Tue, Jun 12, 2012 at 1:33 PM, Chris <chris.schweighofer at gmx.net> wrote:
>>>>>>>> Hello Sebastien,
>>>>>>>> 
>>>>>>>> thank you very much, I just realized that I can change the color if I click on the solid button.  For the style options like opacity I tried it to but it does not work to save these parameters neither with vtk nor with vrml files.
>>>>>>>> Is there a trick how I can save them?
>>>>>>>> What further possibility exists to modify simple the vrml file for opacity?
>>>>>>>> 
>>>>>>>> Thx,
>>>>>>>> Chris
>>>>>>>>> Hello Chris,
>>>>>>>>> 
>>>>>>>>> I don't understand how you can't choose any color that you want.
>>>>>>>>> Basically on my Mac, I have access to the 16 Billions choices... Do
>>>>>>>>> you need more ?
>>>>>>>>> For the opacity, scroll down in the display tab and change the opacity slider.
>>>>>>>>> 
>>>>>>>>> For the opacity in VRML, I don't know, but I think that should be the
>>>>>>>>> case ? If not, you can simply fix the generated VRML.
>>>>>>>>> 
>>>>>>>>> Seb
>>>>>>>>> 
>>>>>>>>> On Tue, Jun 12, 2012 at 11:38 AM, Chris <chris.schweighofer at gmx.net> wrote:
>>>>>>>>>> Hello Sebastien,
>>>>>>>>>> 
>>>>>>>>>> thx for your help. You are right it works great with a solid color. I only would like to have a bigger selection for them. Cann´t I take a color table? Or can I import colors?
>>>>>>>>>> I tried to add a scalar but the scalar disappears  after the export.
>>>>>>>>>> Is there a opportunity to save the opacity as well in the vrml file?
>>>>>>>>>> 
>>>>>>>>>> Have a good day,
>>>>>>>>>> Chris
>>>>>>>>>> 
>>>>>>>>>>> What you try to do is the most complex solution, in the case you
>>>>>>>>>>> really need a single mesh node inside your VRML file.
>>>>>>>>>>> If you don't need that, then the actions are load the files, set
>>>>>>>>>>> colors, export and done.
>>>>>>>>>>> 
>>>>>>>>>>> Seb
>>>>>>>>>>> 
>>>>>>>>>>> Action 1: In the menu: File > Open + In the "Properties" tab click on "Apply
>>>>>>>>>>> Action 2: To change the color, go in the "Display" tab and click on
>>>>>>>>>>> "Color by" = "Solid Color", the "Set Solid Color..." => The color
>>>>>>>>>>> apply to the object that is selected in the pipeline browser.
>>>>>>>>>>> Action 3: In the menu: File > Export + choose the VRML format and you
>>>>>>>>>>> should be done...
>>>>>>>>>>> 
>>>>>>>>>>> On Mon, Jun 11, 2012 at 6:31 PM, Chris <chris.schweighofer at gmx.net> wrote:
>>>>>>>>>>>> Thx, I think it would be great in the way you described it. But I am still a
>>>>>>>>>>>> beginner in Paraview and therefore it sounds a bit complicated for me.
>>>>>>>>>>>> 
>>>>>>>>>>>> I added the color filter, selected color by scalars and pressed the button
>>>>>>>>>>>> edit color map. There I tried to adjust range, scalars, lookup tables (color
>>>>>>>>>>>> space) and the opacity.
>>>>>>>>>>>> Anyway the scalar does not change and still stays the same. I tried it now
>>>>>>>>>>>> 50 times.
>>>>>>>>>>>> 
>>>>>>>>>>>> I would be really happy, if you could tell me what I did wrong?
>>>>>>>>>>>> 
>>>>>>>>>>>> Chris
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> What I try to say, is if you load all the files in ParaView and export
>>>>>>>>>>>> the scene as VRML you will have a single VRML file the way you want.
>>>>>>>>>>>> So I'm not sure why this solution doesn't fit your needs.
>>>>>>>>>>>> 
>>>>>>>>>>>> Seb
>>>>>>>>>>>> 
>>>>>>>>>>>> On Mon, Jun 11, 2012 at 1:51 PM, Christoph Schweigi
>>>>>>>>>>>> <chris.schweighofer at gmx.net> wrote:
>>>>>>>>>>>> 
>>>>>>>>>>>> Thx, I want to fuse two structures of radiologic datasets. Both are from
>>>>>>>>>>>> brain vessels. The embeded model is the fluidic pattern (solid color) and
>>>>>>>>>>>> the other outer model is the morphology (transparent with less opacity) one.
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Thx,
>>>>>>>>>>>> 
>>>>>>>>>>>> Chris
>>>>>>>>>>>> 
>>>>>>>>>>>> Ps: I am currently texting from my phone but if u want I can give u
>>>>>>>>>>>> afterwards a link with the datasets?
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Am 11.06.2012 um 19:37 schrieb Sebastien Jourdain
>>>>>>>>>>>> <sebastien.jourdain at kitware.com>:
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> That's the tricker part, because your scalar + the lookup table will
>>>>>>>>>>>> 
>>>>>>>>>>>> determine the color.
>>>>>>>>>>>> 
>>>>>>>>>>>> That's also the reason why I asked you why you just export your scene
>>>>>>>>>>>> 
>>>>>>>>>>>> in VRML with the correct settings color+opacity of all you objects ?
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Do you need them to be defined as a single mesh inside the VRML ?
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Seb
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> On Mon, Jun 11, 2012 at 1:29 PM, Christoph Schweigi
>>>>>>>>>>>> 
>>>>>>>>>>>> <chris.schweighofer at gmx.net> wrote:
>>>>>>>>>>>> 
>>>>>>>>>>>> Hello Sebastien,
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Thx for the answer, but how could I add a color to each model if I merge it?
>>>>>>>>>>>> Furthermore how could I make one model transparent and one a solid color?
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Thx, Chris
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Von meinem iPhone gesendet
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Am 11.06.2012 um 19:21 schrieb Sebastien Jourdain
>>>>>>>>>>>> <sebastien.jourdain at kitware.com>:
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> It seems that on of your dataset is a multi block. So before appending
>>>>>>>>>>>> 
>>>>>>>>>>>> it you should merge those block in order to make a single dataset.
>>>>>>>>>>>> 
>>>>>>>>>>>> Then you should be able to append it.
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> On Mon, Jun 11, 2012 at 10:50 AM, Chris <chris.schweighofer at gmx.net> wrote:
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Hello Sebastien,
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> thx for your answer. I tried to do so and tried to save it in a vrml.
>>>>>>>>>>>> 
>>>>>>>>>>>> However I have troubles if I import the geometric structure from vtk with
>>>>>>>>>>>> 
>>>>>>>>>>>> two colors or if I want to create a geometric structure with two colors.
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> The colors stay always the same and if I want to do a appended geometry I
>>>>>>>>>>>> 
>>>>>>>>>>>> only get an error message:
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> ERROR: In
>>>>>>>>>>>> 
>>>>>>>>>>>> /Users/partyd/Kitware/ParaView-3.8/src/VTK/Filtering/vtkDemandDrivenPipeline.cxx,
>>>>>>>>>>>> 
>>>>>>>>>>>> line 827
>>>>>>>>>>>> 
>>>>>>>>>>>> vtkCompositeDataPipeline (0x30cacf10): Input for connection index 1 on input
>>>>>>>>>>>> 
>>>>>>>>>>>> port index 0 for algorithm vtkAppendPolyData(0x3022e260) is of type
>>>>>>>>>>>> 
>>>>>>>>>>>> vtkMultiBlockDataSet, but a vtkPolyData is required.
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Please can you explain me why that happens?
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Thx,
>>>>>>>>>>>> 
>>>>>>>>>>>> Chris
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Am 11.06.2012 um 05:42 schrieb Sebastien Jourdain:
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Hi Chris,
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> If the point is to have the VRML to contains both, by loading the 2
>>>>>>>>>>>> 
>>>>>>>>>>>> objects in the scene, exporting the scene will do the trick.
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> If not that will be trickier but still doable. You will need to
>>>>>>>>>>>> 
>>>>>>>>>>>> generate a given scalar across the 2 datasets and merge the geometry.
>>>>>>>>>>>> 
>>>>>>>>>>>> Then use your custom scalar to apply the right color and opacity
>>>>>>>>>>>> 
>>>>>>>>>>>> across the whole geometry.
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Seb
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> On Sun, Jun 10, 2012 at 1:17 PM, Chris <chris.schweighofer at gmx.net> wrote:
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Hello people,
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> I would like to know if it is possible to fuse two 3d models, one with a
>>>>>>>>>>>> 
>>>>>>>>>>>> solid and one with a transparent color. This dataset should be afterwards
>>>>>>>>>>>> 
>>>>>>>>>>>> saved within a vrml file for a rapid prototype printer.
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Is this possible?
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> How?
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Thx,
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> Chris
>>>>>>>>>>>> 
>>>>>>>>>>>> 
>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>> 
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>>>>>>>>>>>> 
>>>>>>>>>>>> 
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>>>>>>>>>>>> 
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>>>>>>>>>>>> 
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>>>>>>>>>>>> 
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>>>>>>>>>>>> 
>>>>>>>>>>>> Visit other Kitware open-source projects at
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>>>>>>>>>>>> 
>>>>>>>>>>>> Visit other Kitware open-source projects at
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>>>>>>>>>> 
>>>>>>>>>> _______________________________________________
>>>>>>>>>> Powered by www.kitware.com
>>>>>>>>>> 
>>>>>>>>>> Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html
>>>>>>>>>> 
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>>>>>>>>>> 
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>>>>>>>> 
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