[Paraview] Paraview in Cave (Integration with VRJuggler)
Moreland, Kenneth
kmorel at sandia.gov
Wed Mar 3 21:26:40 EST 2010
The cow says, "Moo." [Chuckle]
Seriously, though, this is cool and it's good to see in ParaView. Thanks for adding this. Viva la open source.
-Ken
On 3/3/10 2:08 AM, "nikhil shetty" <nikhil.j.shetty at gmail.com> wrote:
Hi Berk,
As promised, I am sending the first snapshots of Paraview/VRJuggler Integration running on the stereo projected wall here in Create Lab <http://create.louisiana.edu/> .
* The wall is two sided rear projected with two stereo projectors.
* It has some kind of optical tracking for both the head and the gamepad.
* Since it is VRJuggler the same application can be ported to any VR setup (CAVE and CAVE like environments) with the appropriate configuration file.
* The program loads a specified state file saved from Paraview and renders it in any VR environment supported by VRJuggler.
*
* Image 04 shows the toy dataset rendered on a desktop. The image shows a simulated head and the rendered image is with respect to the simulated head (simulated viewport mode in VRJuggler).
* Image 05 shows the same dataset but without the simulated head (surface viewport mode in VRJuggler).
The project is however at its very initial stages and needs further work. I am currently in the process of clearing up the code and putting it up in the public domain for anyone interested in playing with it.
Cheers,
Nikhil
**** Kenneth Moreland
*** Sandia National Laboratories
***********
*** *** *** email: kmorel at sandia.gov
** *** ** phone: (505) 844-8919
*** web: http://www.cs.unm.edu/~kmorel
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