[Paraview] Paraview in Cave (Integration with VRJuggler)
Rick Angelini
rick.angelini at us.army.mil
Wed Mar 3 11:17:27 EST 2010
The cow has a great view of the action! 8-)
nikhil shetty wrote:
> Hi Berk,
>
> As promised, I am sending the first snapshots of Paraview/VRJuggler
> Integration running on the stereo projected wall here in Create Lab
> <blockedhttp://create.louisiana.edu/>.
>
> * The wall is two sided rear projected with two stereo projectors.
> * It has some kind of optical tracking for both the head and the
> gamepad.
> * Since it is VRJuggler the same application can be ported to any
> VR setup (CAVE and CAVE like environments) with the appropriate
> configuration file.
> * The program loads a specified state file saved from Paraview and
> renders it in any VR environment supported by VRJuggler.
> * Image 04 shows the toy dataset rendered on a desktop. The image
> shows a simulated head and the rendered image is with respect to
> the simulated head (simulated viewport mode in VRJuggler).
> * Image 05 shows the same dataset but without the simulated head
> (surface viewport mode in VRJuggler).
>
> The project is however at its very initial stages and needs further
> work. I am currently in the process of clearing up the code and
> putting it up in the public domain for anyone interested in playing
> with it.
>
> Cheers,
> Nikhil
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