[Paraview] GPU & SurfaceLIC
Dave Partyka
dave.partyka at kitware.com
Thu Aug 26 11:05:24 EDT 2010
Glad to hear!
2010/8/26 Aurélien Marsan <aur.marsan at gmail.com>
> I have just installed a GeForce 8400 GS on my computer.
> SurfaceLIC is working perfectly. The good news of the day !!!
>
> Le 26 août 2010 15:22, Aurélien Marsan <aur.marsan at gmail.com> a écrit :
>
> Ok then, if we summarize things like this :
>>
>> Don't work :
>>
>> - Quadro FX 3450
>> DirectX Compliance<http://www.gpureview.com/directx-compliance-article-386.html>
>> : 9.0c OpenGL Compliance<http://www.gpureview.com/opengl-compliance-article-389.html>
>> :2.0 PS/VS Version<http://www.gpureview.com/pixel-shader-version-article-390.html>
>> :3.0/3.0
>> - ATI X1900 XT
>> DirectX Compliance<http://www.gpureview.com/directx-compliance-article-386.html>
>> : 9.0c OpenGL Compliance<http://www.gpureview.com/opengl-compliance-article-389.html>
>> :2.0 PS/VS Version<http://www.gpureview.com/pixel-shader-version-article-390.html>
>> :3.0/3.0
>>
>> Work
>>
>> - ATI Radeon HD 4850
>> DirectX Compliance<http://www.gpureview.com/directx-compliance-article-386.html>
>> : 10.1 OpenGL Compliance<http://www.gpureview.com/opengl-compliance-article-389.html>
>> :2.1 PS/VS Version<http://www.gpureview.com/pixel-shader-version-article-390.html>
>> :4.1/4.1
>> - Quadro FX 1700
>> DirectX Compliance<http://www.gpureview.com/directx-compliance-article-386.html>
>> : 10.0 OpenGL Compliance<http://www.gpureview.com/opengl-compliance-article-389.html>
>> :2.1 PS/VS Version<http://www.gpureview.com/pixel-shader-version-article-390.html>
>> :4.0/4.0
>>
>> Maybe we could say that (for nvidia, ATI & other manufacturers), that
>> DirectX Compliance must be >= 10.0 and (maybe OR, but in doubt... we should
>> say AND) OpenGL >= 2.0.
>> PS/VS Version seem to be used for calculate the DirectX Compliance.
>>
>
>
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