[Paraview] GPU & SurfaceLIC
Aurélien Marsan
aur.marsan at gmail.com
Thu Aug 26 09:22:10 EDT 2010
Ok then, if we summarize things like this :
Don't work :
- Quadro FX 3450
DirectX Compliance<http://www.gpureview.com/directx-compliance-article-386.html>
: 9.0c OpenGL
Compliance<http://www.gpureview.com/opengl-compliance-article-389.html>
:2.0 PS/VS Version<http://www.gpureview.com/pixel-shader-version-article-390.html>
:3.0/3.0
- ATI X1900 XT
DirectX Compliance<http://www.gpureview.com/directx-compliance-article-386.html>
: 9.0c OpenGL
Compliance<http://www.gpureview.com/opengl-compliance-article-389.html>
:2.0 PS/VS Version<http://www.gpureview.com/pixel-shader-version-article-390.html>
:3.0/3.0
Work
- ATI Radeon HD 4850
DirectX Compliance<http://www.gpureview.com/directx-compliance-article-386.html>
: 10.1 OpenGL
Compliance<http://www.gpureview.com/opengl-compliance-article-389.html>
:2.1 PS/VS Version<http://www.gpureview.com/pixel-shader-version-article-390.html>
:4.1/4.1
- Quadro FX 1700
DirectX Compliance<http://www.gpureview.com/directx-compliance-article-386.html>
: 10.0 OpenGL
Compliance<http://www.gpureview.com/opengl-compliance-article-389.html>
:2.1 PS/VS Version<http://www.gpureview.com/pixel-shader-version-article-390.html>
:4.0/4.0
Maybe we could say that (for nvidia, ATI & other manufacturers), that
DirectX Compliance must be >= 10.0 and (maybe OR, but in doubt... we should
say AND) OpenGL >= 2.0.
PS/VS Version seem to be used for calculate the DirectX Compliance.
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