[Paraview] Point sprite plugin does not work on Mac
Eric E. Monson
emonson at cs.duke.edu
Tue Sep 29 14:54:07 EDT 2009
Hey Ken,
I always get this same error, but I've never been able to use this
type of shader on my Mac, even with PV Meshless. I always figured
(that through my ignorance) it was either a problem with the way I
built PV, or some lack of features in my video card. (As with yours,
SimplePoint and Texture work fine for me.)
Talk to you later,
-Eric
------------------------------------------------------
Eric E Monson
Duke Visualization Technology Group
On Sep 29, 2009, at 1:01 PM, Moreland, Kenneth wrote:
> I am having trouble getting the point sprite plugin to work on the
> Mac. It works fine when the Sprite Mode is SimplePoint or Texture,
> but when I change to Sphere I get an error message like the following:
>
> ERROR: In /Users/kmorel/src/ParaView3/VTK/Rendering/
> vtkShaderProgram2.cxx, line 421 vtkShaderProgram2 (0x2be20060): a
> shader failed to compile. Its log is: ERROR: 0:224: 'transpose' : no
> matching overloaded function found ERROR: 0:224: '=' : cannot
> convert from 'const float' to '4X4 matrix of float' ERROR: 0:504:
> 'transpose' : no matching overloaded function found ERROR: 0:504:
> '=' : cannot convert from 'const float' to '4X4 matrix of float' .
> Its source code is: /
> *=
> =
> =
> =
> =
> =
> ===================================================================
> Program: Visualization Toolkit Module: $RCSfile:
> Quadrics_vs.glsl,v $ ...
>
> Has anyone else gotten point sprites to work on the Mac?
>
> -Ken
>
> **** Kenneth Moreland
> *** Sandia National Laboratories
> ***********
> *** *** *** email: kmorel at sandia.gov
> ** *** ** phone: (505) 844-8919
> *** web: http://www.cs.unm.edu/~kmorel
>
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