[Paraview] distributed stream tracer scalability issue
burlen
burlen.loring at gmail.com
Tue Aug 25 14:42:18 EDT 2009
Hi Dave,
Thanks for the insight and great citation, thanks for pointing it out.
Burlen
David E DeMarle wrote:
> This is what I was thinking of:
> *Parallel Hierarchical Visualization of Large Time-varying 3D Vector
> Fields*
>
> *Hongfeng Yu, Chaoli Wang, Kwan-Liu Ma
>
> *David E DeMarle
> Kitware, Inc.
> R&D Engineer
> 28 Corporate Drive
> Clifton Park, NY 12065-8662
> Phone: 518-371-3971 x109
>
>
> On Tue, Aug 25, 2009 at 9:46 AM, David E DeMarle
> <dave.demarle at kitware.com <mailto:dave.demarle at kitware.com>> wrote:
>
> There was a paper at Super Computing last year (or maybe the year
> before) about improved partitioning for stream tracing that would
> probably help alot. Think of making a filter like D3 which moves
> data around to repartition, such that the partitions take into
> account the principle flow directions. That way particles stay
> resident much more often. The upfront cost might be high to do the
> repartition, but afterwards stream tracing would be faster.
>
> David E DeMarle
> Kitware, Inc.
> R&D Engineer
> 28 Corporate Drive
> Clifton Park, NY 12065-8662
> Phone: 518-371-3971 x109
>
>
> On Tue, Aug 25, 2009 at 4:42 AM, John Biddiscombe
> <biddisco at cscs.ch <mailto:biddisco at cscs.ch>> wrote:
>
> Burlen
>
> I have had performance issues with the Distributed Stream
> tracer, but in fact I found that in general, the problem of it
> not being very well optimized for parallel operation was not
> the main trouble. If you are using Unstructured Grids, and
> they are large (in my case 20million cells in a block), then
> the main time was taken by the building of cell links which
> are used to FindCEll inwhich an integration point lies. I
> modified the stream tracer interpolation to use a BSP tree (or
> CellLocator) and found a huge improvement in execution time.
> (minutes instead of hours).
>
> Secondly. the parallelization of the stream tracer is an
> inherent problem. One cannot integrate the streamline in block
> 2, until it has reached a boundary in block 1 - one must wait
> until the streamling traverses one block before passing it to
> the next. In actuality, the implementation could be improved
> with more intelligent seeding and rending/receiving of
> streamline seeds etc between iterations.
>
> The Particle tracer code could be modifed to produce
> streamlines in a serial or distributed manner and ought to
> give a 'reasonably' optimal solution to the problem - but in
> fact the chaps at kitware are at the moment (they tell me) in
> the process of revamping the streamline code to make use of
> CellLocators - and for this reason I recently committed my BSP
> tree code.
>
> Here's how to check your bottleneck.
> Find a large StructuredGrid dataset which is loaded in
> parallel. Generate streamlines. Time it. Convert the grdi to
> UnstructuredGrid and do the same. If test 1 takes 1 minute and
> test 2 1 hour, then it isn't the parallization that's the real
> issue, but the grid being used.
>
> JB
>
>
>
>
>
> We've been using the distributed stream tracer to generate
> 100s-1000s of stream lines per time step. It's very slow,
> and it doesn't scale at all. The class comments say as
> much. I'm sure there is a reason why this implementation
> was chosen. Is there something that generally prevents
> real parallel implementation? Is there a better
> implementation available out there?
>
> There is this post a while back
> http://www.paraview.org/pipermail/paraview/2009-July/012959.html
>
> What's the status?
>
> Thanks
> Burlen
>
>
>
>
>
>
>
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> --
> John Biddiscombe, email:biddisco @
> cscs.ch <http://cscs.ch>
> http://www.cscs.ch/
> CSCS, Swiss National Supercomputing Centre | Tel: +41 (91)
> 610.82.07
> Via Cantonale, 6928 Manno, Switzerland | Fax: +41 (91)
> 610.82.82
>
>
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