[Paraview] parallel rendering problem
Berk Geveci
berk.geveci at kitware.com
Mon May 5 13:16:08 EDT 2008
The problem is that the server windows are overlapping. Most OpenGL
drivers, specially on Linux, does not fully render in regions that are
obscured by other windows. There are a few ways to fix this:
0. Make sure the windows do not overlap
1. Do not use parallel rendering - disable remote rendering in your settings
2. Use software rendering by compiling against Mesa
Which one is the best depends on what you are trying to do. It sounds
like you are running the server on the same machine as the client. In
that case, (1) may be the better option as long as you are not volume
rendering. If you are running on a cluster, (0) is the best option.
You can achieve that by setting the DISPLAY properly to make sure that
each window is rendering on a separate display. (2) is the fallback
option but is probably the slowest unless you have a lot of nodes.
-berk
On Mon, May 5, 2008 at 1:00 PM, Server Levent Yilmaz
<leventyilmaz at gmail.com> wrote:
> Hi,
>
> I have what is seemingly a parallel rendering problem, although I can not be
> sure. I have tested this with ParaView 3.2.1 and the latest HEAD (as of
> this email's date). Please take a look at these screenshots: sequential (no
> problems here), 4 CPU run with 3.2.1, 4 CPU run with HEAD.
>
> The system is,
> cpu: dual quad core Intel Xeon
> gpu: dual Nvidia Quadro FX 570
> os: Ubuntu 8.04 (hardy)
> libs: gcc -4.2.3, mpich2-1.0.7 (with ch3:nemesis)
>
> I'd greatly appreciate any clues to track down the problem.
>
> thanks
> L:event
>
> --
> Server Levent Yilmaz
> Mechanical Engineering
> University of Pittsburgh
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