[Paraview] Re: Rendering problem....

Berk Geveci berk.geveci at kitware.com
Thu Sep 20 10:52:42 EDT 2007


VTK actually uses double precision for this sort of stuff. However, a
lot of times the point coordinates come in as float. Also, there may
be some intermediate variables that we missed in the float -> double
conversion. Also, OpenGL uses float not double :-) It is a difficult
problem...

-berk


On 9/20/07, Stéphane Montésino <Stephane.Montesino at hmg.inpg.fr> wrote:
> Hi all,
> A friend who studied  micro-channel with FLUENT had also some rendering
> problem with small geometry   (10^(-6) m)
> Most of people who are not familiar with the numerical world and
> programming, doesn't normalised (with non dimension) their data with a
> characteristc length or velocity or time, etc...
> They use small or big values and then, they are surprised to see some bugs.
> They forgot that their value are used by a processor which only read
> binary with finite extension ...
>
> Maybe, Paraview should use double precision (or more...lol) for this
> type of users.
>
> Stéph
>
>
>
>


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