[Paraview] Undefined glXGetProcAddressARB
Wylie, Brian
bnwylie at sandia.gov
Mon Jan 8 11:36:14 EST 2007
So as a general comment, the "hiding" of opengl is always a pain in the
rear. At Sandia we compile the mesa library so that the library name
actually reflects the fact that's it's a Mesa based library (instead of
having the library have the same name as the opengl library), this also
helps run time load issues....
Brian Wylie - Org 1424
Sandia National Laboratories
MS 0822 - Building 880/A1-J
(505)844-2238 FAX(505)845-0833
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Unleash the Beast
> -----Original Message-----
> From: paraview-bounces+bnwylie=sandia.gov at paraview.org
> [mailto:paraview-bounces+bnwylie=sandia.gov at paraview.org] On
> Behalf Of Kent Eschenberg
> Sent: Monday, January 08, 2007 9:12 AM
> To: Moreland, Kenneth; ParaView
> Subject: RE: [Paraview] Undefined glXGetProcAddressARB
>
> --On 01/08/2007 08:44:39 AM -0700 kmorel at sandia.gov wrote:
> > Assuming that you have done the obvious "make sure you are doing a
> > clean build," there must be some difference in the include
> > directories, order of the include directories, or definitions used
> > between the test and actual compile that is making your build fail.
>
> Its not as clean as it could be. I'm trying to build ParaView
> with Mesa and had thought I had hidden the real OpenGL
> things. I'll hide real OpenGL better, start clean and try again.
>
> Thanks!
> Kent
> Pittsburgh Supercomputing Center
>
>
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