[Paraview] Surface vector - Linear Integral Convolution
Berk Geveci
berk.geveci at gmail.com
Fri Mar 3 13:10:30 EST 2006
LIC has been implemented for VTK (by Jean Favre). I am ashamed to
admit that I still have not added it to VTK. However, this algorithm
works only on flat surfaces. Would this be enough?
On 3/1/06, Simone Crippa <crippa at kth.se> wrote:
> Hello list,
>
> this topic has appeared before on the mailing list and I was able to
> help someone who asked how to visualize surface vectors confined on a
> surface (e.g. skin friction). Back then I suggested to constrain the
> vector field to be parallel to the surface and then visualize the field
> using glyphs or streamlines. That's what I've been doing so far (with
> pretty bad results), but recently I came across:
>
> LIC (Line Integral Convolution) is a well-known texture-based method
> which, presented by Cabral and Leedom of Lawrence Livermore National
> Laboratory.
>
> So I am wondering if anybody on this list (from LLNL?) knows if LIC has
> been implemented into Paraview or VTK.
>
> Is there maybe an other method for visualizing in a smart way surface
> vectors?
>
>
> Thanks, Simone
>
>
> --
> Simone Crippa
> Research assistant, Dipl.-Ing.
> Royal Institute of Technology (KTH)
> Aeronautical and Vehicle Engineering
> Division of Aerodynamics
> Teknikringen 8
> SE-10044 Stockholm, Sweden
> +46 (0)8 790 6465
>
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