[Kiwiviewer] size limit
Aashish Chaudhary
aashish.chaudhary at kitware.com
Sat Oct 22 10:35:24 EDT 2011
Hi Yong,
Currently it is 65k (to be precisse 65535 vertices). It is because of OpenGL
ES support only unsigned short for indices. We are working on improving our
data object to overcome this issue where it will divide a larger mesh / data
into smaller chunks by itself. It won't be long before we have this
feature.
Thanks
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--
| Aashish Chaudhary
| R&D Engineer
| Kitware Inc.
| www.kitware.com
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