[Insight-users] how to calculate line from a point
milentie at arcor.de
milentie at arcor.de
Sat Oct 20 09:21:30 EDT 2007
Hi all users,
i want to make camera calibration, where the intrinsic camera parameters are known and I have only 4 3D - 2D corresponding points.
So I want to user plücker coordinates and dual quaternions for computin the rotation and the translation of the camera. My question is, how I can compute a line and line directin from the 2D and the 3D points?
I was doing like this for the image points:
p1 = inverse(M) * Ximg, where M are the intrinsic camera parameters than a took another point from this line
p2 = p1/ 2 and the I compute the line direction like: Line_direction = p2 - p1
and the line momemt Lm = p1xLine_direction
and for the 3D point
w1 = M * Xworld;
w2 = w1 / 2;
Line_direction = w2 - w1;
Line_moment = w1 x Line_direction;
Is this correct?
Can I construct the Line_directin and the line moment for the 2D and the 3D point
and then to build the dual quaternions
Thanks
dime
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