[Insight-users] Continuous Skeleton? Thinning?

Kevin H. Hobbs hobbsk at ohiou.edu
Wed Apr 25 09:55:57 EDT 2007


On Tue, 2007-04-24 at 16:37 -0400, Zihua Su wrote:
> Hi all again,
>  
> I wanna to take out a continuous skeleton out off a 3D volume slice by
> slice. I have 
> tried Binarythining which takes about 10 hours to complete. I also
> tried to take out 
> the ridges from distance map which is either too many sub-branch of
> not connected.
> So, i am wondering if someone can help me out. Either you have a fast
> thinning algorithm or
> you can take out the main connected ridge from distance  map.
>  
> Your answers are appreciated
>  
> Regards 
> 
> 
> -- 
> Richard

I'm quite interested in whatever answers you get since it sounds like
I'm working on something similar.

The amount of time ( 10 hours ) to do the thinning could depend on lots
of things. How big is the image?

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