[Insight-users] fluttering problem, double buffering,
memory buffering
Renaud Isabelle
renauisa at yahoo.fr
Thu Jun 2 15:51:18 EDT 2005
Hi guys,
I'm displaying a 2D slice of a 3D image in a MFC GUI and using VTK.
When I'm trying to change the slice to display, it works but I have fluttering problem
I'm triing to use doubble buffering and memory rendering but I really don't know how to implement it.
vtkWin32OpenGLRenderWindow owns SetOffScreenRendering and SetupMemoryRendering() - ResumeScreenRendering(). How does it work? What is the best to use?Does anyone have an example or any tutorial what I can look at?
Please help
Isabelle
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