[Insight-users] Problems using the ithDeformableMesh3DFilter filter...need help!

Julien Mercenier itk_julienmercenier at hotmail.com
Sun, 7 Mar 2004 01:10:10 +0100


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Hi Luis,

    before all : thank you for all your advices...
    as other students working on the brain (registration, fusion,
vizualisation) with me
    You really do a great job...

    I've been working on the same problem for more than 5 days.
I still have the same problem (even trying to tune all the parameters).

    If someone could launch or read the code joined here...it would be so
kind !!!!!!!!!!!!!

The image is a little sphere in *.img (*.hdr) format.
The initial mesh I create (with a lot of work) by hand is a cube. (49 nodes
and 96 triangles).


The description of the bug I encounter is below.
As a reminder :
The little description of my system : - athlon1400MHz, 256
DDRAM, Windows XP
                                                       -ALL_BUILD -
Win32Debug for ITK, VTK and all the programs I write

If someone finds the problem, please tell me...

A million thanks...

             Julien

P.S : in the pipeline, there is a point I'm really not sure to be true.
It is where I define the initial mesh of te DeformableMesh3DFilter
"
  deformableModelFilter->SetInput(mesh); //mesh is the mesh I creayed by
hand (smartpointer)
  deformableModelFilter->SetGradient(gradientMapFilter->GetOutput());   "


----- Original Message ----- 
From: "Luis Ibanez" <luis.ibanez at kitware.com>
To: "Julien Mercenier" <itk_julienmercenier at hotmail.com>
Cc: <insight-users at itk.org>
Sent: Friday, March 05, 2004 9:51 PM
Subject: Re: [Insight-users] Problems using the ithDeformableMesh3DFilter
filter...need help!


> Hi Julien,
>
> 1) Given  that you have a brain image and its deformed version
>     you could find the vector deformation field relating the two
>     images by using the DemonsRegistrationFilter.
>
http://www.itk.org/Insight/Doxygen/html/classitk_1_1DemonsRegistrationFilter.html
>
>     You will find a description of this filter in the SoftwareGuide
>
>     http://www.itk.org/ItkSoftwareGuide.pdf
>
>
> 2) The truncation of the identifies is not the reason for
>     the crash. With the DeformableMesh filter, chances are
>     that the forces are trying to make it evolve too fast, and
>     the geometrical consistence of the mesh gets disrupted.
>
>
> 3) The way to avoid big forces is to increase stiffness and
>     to reduce the step size.  You also may want to write to
>     a file the vector force field that you are computing.
>     They usually have surprising features.
>
>     You may use ParaView for visualizing the Vector Field:
>
>      http://www.paraview.org
>
>
>
> Note that you can also use the FEM-Deformable model
> in order to find a deformation field mapping one brain
> into another. This FEM model *will not* be equivalent
> to the one that you actually want to create for modeling
> the physical deformation, but it will make it possible
> for you to compute a vector deformation field.
>
>
>
>
> Regards,
>
>
>     Luis
>
>
> -------------------
>
> Julien Mercenier wrote:
>
> > First,
> >     thanks for your answers...
> >
> > About your questions :
> > "Are you bulding something like a finite elements model
> > of the brain ?"
> >
> > Yes, I am.
> >
> > But, I have to take this sort of initial mesh (from Isosurf)
> > to characterize the displacements from a brain to a deformed brain.
> > (The segmentation is already done...)
> > Therefore, I'd like to use forces derived from the deformed brain image
> > (first a simple gradient, then balloon and then gradient vector flow)
> > so the the itkDeformableMesh3DFilter filter seems to be the answer to
this
> > problem.
> >
> > (1)    Is there thus possible to do this by the way I told ?
> >         Or do I have to reconsider the way I to solve this problem ?
> >
> > (2)     Can the fact that some identifiers were truncated make the
program
> > crash ?
> >             If this is the case, what can I do (If you know the answers)
?
> >
> >
> > (3)     If I can use this filter, the way to avoid such big forces is
> >                          to raise the stiffness ?
> >                          but for the time step ?
> >
> >
> > THANKS A LOT for providing such answers : )
> > ----- Original Message ----- 
> > From: "Luis Ibanez" <luis.ibanez at kitware.com>
> > To: "Julien Mercenier" <itk_julienmercenier at hotmail.com>
> > Cc: <insight-users at itk.org>
> > Sent: Friday, March 05, 2004 4:36 AM
> > Subject: Re: [Insight-users] Problems using the
ithDeformableMesh3DFilter
> > filter...need help!
> >
> >
> >
> >>Hi Julien,
> >>
> >>Thanks a lot for providing such complete description
> >>of your system and the problem you are facing.
> >>
> >>About your questions:
> >>
> >>1) The warning:
> >>   "identifier was truncated to '255' characters
> >>    in the debug information"
> >>
> >>    is an annoying known 'feature' of Visual Studio.
> >>    The symbol names generated from templated code
> >>    (in particular from normal STL) are too long
> >>    for the 255 characters limit of in this compiler.
> >>    We use to simply disable the warninng using
> >>    the pragma:
> >>
> >>    #ifdef _MSC_VER
> >>    #pragma warning ( disable : 4786 )
> >>    #endif
> >>
> >>    Note that this doesn't really solve the problem.
> >>    It just ask the compiler to stop complaining
> >>    about it, so you can see other more significant
> >>    warnings.
> >>
> >>
> >>2) The set of messages at run time are somehow
> >>    related to (1). Given that the symbols were
> >>    truncated, when the program is crashing, there
> >>    is no way to recover some of the symbols.
> >>
> >>    The real concern is : why the program is crashing
> >>
> >>    One of the typical pathological behaviors of this
> >>    filter is to generate forces that are too large
> >>    for the scale of displacements, making the nodes
> >>    in the mesh be propulsed to far away locations.
> >>
> >>    Note that this particular filter is extremely
> >>    sensitive to the force computations.  You may
> >>    want to tune it in order to generate very small
> >>    forces in order to produce small displacements
> >>    of the mesh nodes.
> >>
> >>
> >>    In particular you want to tune the parameters
> >>    of "stiffnes" and "time step" in order to
> >>    control the magnitude of the forces.
> >>
> >>
> >>
> >>Just for the record,
> >>You probably may want to reconsider your approach for
> >>characterizing the displacements of the brain surface...
> >>
> >>Are you bulding something like a finite elements model
> >>of the brain ?
> >>
> >>If your first goal is to obtain a segmentation of the
> >>brain, you may get better results using Level Sets,
> >>which are a more robuts and reliable implementation
> >>of deformable models.
> >>
> >>
> >>
> >>
> >>    Regards,
> >>
> >>
> >>
> >>      Luis
> >>
> >>
> >>
> >>
> >>------------------------
> >>Julien Mercenier wrote:
> >>
> >>
> >>>Hi everybody,
> >>>
> >>>    Here is a little description of my system : - athlon1400MHz, 256
> >>>DDRAM, Windows XP
> >>>                                                                 -
> >>>ALL_BUILD - Win32Debug for ITK, VTK and all the programs I write
> >>>
> >>>
> >>>    I want to characterize the displacements of the brain surface in
3D.
> >>>    To do this, I use the ITK User-Guide exemple using the
> >>>ithDeformableMesh3DFilter filter (page 379).
> >>>    But, except of using the itkBinaryMask3DMeshSource filter, I create
> >>>the initial mesh myself.
> >>>    This mesh is the result coming from the program Isosurf giving a
> >>>surface mesh in 3D.
> >>>    For the calculation of the force field, I use here the same method
> >>>as in the ITK User-guide example.
> >>>    The binary image used for this calculation is a deformed brain, in
> >>>*.img format (*.hdr as header)
> >>>    (the dimension of this image is 256*256*128 with 00 (not in the
> >>>brain) or 01(in the brain) => this is thus
> >>>    a file of 8Mo). The pixel distances are 0.98, 0.98 and 1.56 (mm).
> >>>
> >>>    There are several things I don't understant or I can't solve by
> >
> > myself.
> >
> >>>     - *At compiling-time, there are 56 warnings (all the sames but for
> >>>different variables).* Here is an example :
> >>>
> >>>J:\Program Files\Microsoft Visual Studio\VC98\INCLUDE\xmemory(64) :
> >>>warning C4786:
> >>>
> >
> >
'std::allocator<itk::SmartPointer<itk::CellInterfaceVisitor<double,itk::Cell
> > TraitsInfo<3,double,double,unsigned
> >
> >>>long,unsigned long,unsigned long,itk::Point<double,3>,
> >>>itk::VectorContainer<unsigned long,itk::Point<double,3>
> >>> >,std::set<unsigned long,std::less<unsigned
> >>>long>,std::allocator<unsigned long> > > > > >' : identifier was
> >>>truncated to '255' characters in the debug information
> >>>        J:\Program Files\Microsoft Visual
> >>>Studio\VC98\INCLUDE\xmemory(64) : while compiling class-template member
> >>>function 'void __thiscall
> >>>
> >
> >
std::allocator<itk::SmartPointer<itk::CellInterfaceVisitor<double,itk::CellT
> > raitsInfo<3,double,double,unsigne
> >
> >>>d long,unsigned long,unsigned
> >>>long,itk::Point<double,3>,itk::VectorContainer<unsigned
> >>>long,itk::Point<double,3> >,std::set<unsigned long,std::less<unsigned
> >>>long>,std::allocator<unsigned long> > > > > >::deallocate(void
> >>>*,unsigned int)'
> >>>
> >>>    - *At running-time*
> >>>The program stops when using the ithDeformableMesh3DFilter filter :
> >>>there is a bug !! But I don't understand why...even when reading the
> >
> > codes.
> >
> >>>_Then, am message apperas in a window. And, when I click on the debug
> >>>button, a message appears in the visualC++ window :_
> >>>message = " Unhandled exception in def_surf.exe : 0x0000005 : Access
> >>>Violation"
> >>>in vxl/vnl/vnl_matrix_fixed.h indicating the " //get element "
function.
> >>>
> >>>_In the debug window appears the messages :_
> >>>Loaded symbols for 'J:\DEF_SURF\Debug\def_surf.exe'
> >>>Loaded 'J:\WINDOWS\system32\ntdll.dll', no matching symbolic
information
> >>>found.
> >>>Loaded 'J:\WINDOWS\system32\kernel32.dll', no matching symbolic
> >>>information found.
> >>>Loaded symbols for 'J:\WINDOWS\system32\MSVCP60D.DLL'
> >>>Loaded symbols for 'J:\WINDOWS\system32\MSVCRTD.DLL'
> >>>Loaded 'J:\WINDOWS\system32\user32.dll', no matching symbolic
> >>>information found.
> >>>Loaded 'J:\WINDOWS\system32\gdi32.dll', no matching symbolic
information
> >>>found.
> >>>Loaded 'J:\WINDOWS\system32\advapi32.dll', no matching symbolic
> >>>information found.
> >>>Loaded 'J:\WINDOWS\system32\rpcrt4.dll', no matching symbolic
> >>>information found.
> >>>Loaded 'J:\WINDOWS\system32\version.dll', no matching symbolic
> >>>information found.
> >>>Loaded 'J:\WINDOWS\system32\msvcrt.dll', no matching symbolic
> >>>information found.
> >>>Loaded 'J:\WINDOWS\system32\SHLWAPI.DLL', no matching symbolic
> >>>information found.
> >>>Loaded 'J:\WINDOWS\system32\apphelp.dll', no matching symbolic
> >>>information found.
> >>>The thread 0xBB0 has exited with code 0 (0x0).
> >>>First-chance exception in def_surf.exe: 0xC0000005: Access Violation.
> >>>The program 'J:\DEF_SURF\Debug\def_surf.exe' has exited with code 0
> >
> > (0x0).
> >
> >>>*I put my code just here *(the creation of the mesh don't seem to pose
> >>>any problem)
> >>>**
> >>>/*************************************************************
> >>>*******active deformable surface**************************
> >>>**************************************************************/
> >>>
> >>>
> >>>/*************************************************************
> >>>----------------
> >>>Several steps ==>
> >>>---------------- 
> >>> 1) use the file to create the mesh
> >>> 2) computing the force field (gradient)
> >>> 3) mesh and forxce field into the DeformableMeshFilter
> >>>***************************************************************/
> >>>
> >>>#include <cstdio> //C-style I/O to read the Isosurf file
> >>>#include <stdio.h>
> >>>
> >>>#include <iostream>
> >>>
> >>>#include "itkMesh.h"
> >>>#include "itkDefaultStaticMeshTraits.h"
> >>>#include "itkTriangleCell.h"
> >>>
> >>>#include "itkDeformableMesh3DFilter.h"
> >>>
> >>>#include "itkGradientRecursiveGaussianImageFilter.h"
> >>>#include "itkGradientMagnitudeRecursiveGaussianImageFilter.h"
> >>>
> >>>#include "itkImage.h"
> >>>
> >>>#include "itkCovariantVector.h"//will contain the force field
> >>>
> >>>#include "itkImageFileReader.h"
> >>>
> >>>
> >>>
> >>>int main()
> >>>{
> >>>
> >>> int nbnoeuds = 0;
> >>> int nbtri = 0;
> >>>
> >>> double noeudsAr[3648][3];          //3648 is the number of nodes
> >>> double noeudsdefAr[3648][3];
> >>> int triAr[7280][3];                       //7280 is the number of
> >
> > triangles
> >
> >>> FILE* fichier = 0;
> >>>
> >>> /*opening of the file containing the informations about the mesh to
> >>>create (*.off)*/
> >>> fichier = fopen("entry_deformable.off","r");
> >>> fscanf(fichier," %d %d\n",&nbnoeuds, &nbtri);
> >>> std::cout<<"nbnoeuds ="<<nbnoeuds<<'\n';
> >>> std::cout<<"nbtri ="<<nbtri<<'\n';
> >>>
> >>> /*nodes coordinates reading*/
> >>> for(int i=0; i<nbnoeuds; i++)
> >>> {
> >>>  fscanf(fichier,"%lf %lf %lf", &noeudsAr[i][0], &noeudsAr[i][1],
> >>>&noeudsAr[i][2]);
> >>> }
> >>>
> >>> /*nodes in each triangle reading*/
> >>> for(int i=0; i<nbtri; i++)
> >>> {
> >>>  fscanf(fichier,"%i %i %i", &triAr[i][0], &triAr[i][1], &triAr[i][2]);
> >>> }
> >>>
> >>> /*closing the file (*.off)*/
> >>> fclose(fichier);
> >>>
> >>> /*******************************************************
> >>> mesh creation from the noeudsAr and triAr
> >>> ********************************************************/
> >>>
> >>> /*Characterization of the mesh*/
> >>> const unsigned int PointDimension = 3;
> >>> const unsigned int MaxTopologicalDimension = 2;
> >>>
> >>> typedef double  PixelType; //must be the same as GradientPixelType
> >>> typedef double  CellDataType;
> >>>
> >>> typedef double CoordinateType;
> >>> typedef double InterpolationWeightType;
> >>>
> >>> typedef itk::DefaultStaticMeshTraits<
> >>>    PixelType, PointDimension, MaxTopologicalDimension,
> >>>    CoordinateType, InterpolationWeightType, CellDataType > MeshTraits;
> >>>
> >>> typedef itk::Mesh< PixelType, PointDimension, MeshTraits > MeshType;
> >>>
> >>> typedef MeshType::CellType                    CellType;
> >>> typedef itk::TriangleCell< CellType >     TriangleType;
> >>>
> >>> MeshType::Pointer  mesh = MeshType::New();
> >>>
> >>> /*points insertion*/
> >>> typedef MeshType::PointType PointType;
> >>> PointType point;
> >>>
> >>> const unsigned int numberOfPoints = nbnoeuds;
> >>>
> >>> for(unsigned int id=0; id<numberOfPoints; id++)
> >>> {
> >>>  point[0] = noeudsAr[id][0];
> >>>  point[1] = noeudsAr[id][1];
> >>>  point[2] = noeudsAr[id][2];
> >>>  mesh->SetPoint( id, point );
> >>> }
> >>>
> >>> /*cells inclusion*/
> >>> CellType::CellAutoPointer triangle;
> >>> const unsigned int numberOfCells = nbtri;
> >>> for(unsigned int cellId=0; cellId<numberOfCells; cellId++)
> >>> {
> >>>  triangle.TakeOwnership(  new TriangleType  );
> >>>  triangle->SetPointId( 0, triAr[cellId][0] ); // first point
> >>>  triangle->SetPointId( 1, triAr[cellId][1] ); // second point
> >>>  triangle->SetPointId( 2, triAr[cellId][2]); // third point
> >>>  mesh->SetCell( cellId, triangle );   // insert the cell
> >>> }
> >>> /*just a little check*/
> >>> std::cout << "Points = " << mesh->GetNumberOfPoints() << std::endl;
> >>> std::cout << "Cells  = " << mesh->GetNumberOfCells()  << std::endl;
> >>>
> >>> /****************************************************************
> >>> gradient force field computing
> >>> *****************************************************************/
> >>>
> >>> const     unsigned int    Dimension = 3;
> >>>    typedef   double          PixelType2;
> >>> typedef itk::Image<PixelType2, Dimension>      ImageType;
> >>>
> >>>
> >>> typedef itk::CovariantVector< double, Dimension >  GradientPixelType;
> >>> typedef itk::Image< GradientPixelType, Dimension > GradientImageType;
> >>>
> >>>
> >>> typedef itk::GradientRecursiveGaussianImageFilter<ImageType,
> >>>GradientImageType>
> >>>  GradientFilterType;
> >>> typedef
> >>>itk::GradientMagnitudeRecursiveGaussianImageFilter<ImageType,ImageType>
> >>>  GradientMagnitudeFilterType;
> >>>
> >>> typedef itk::DeformableMesh3DFilter<MeshType,MeshType>
> >>>DeformableFilterType;
> >>>
> >>> typedef itk::ImageFileReader< ImageType       >  ReaderType;
> >>> ReaderType::Pointer       imageReader   =  ReaderType::New();
> >>>
> >>> imageReader->SetFileName("brain.img");
> >>>
> >>>
> >>> GradientMagnitudeFilterType::Pointer  gradientMagnitudeFilter
> >>>           = GradientMagnitudeFilterType::New();
> >>>
> >>> gradientMagnitudeFilter->SetInput( imageReader->GetOutput() );
> >>> gradientMagnitudeFilter->SetSigma( 1.0 );
> >>>
> >>> GradientFilterType::Pointer gradientMapFilter =
> >
> > GradientFilterType::New();
> >
> >>> gradientMapFilter->SetInput( gradientMagnitudeFilter->GetOutput());
> >>> gradientMapFilter->SetSigma( 1.0 );
> >>>
> >>> std::cout << "Before map filter"<< std::endl;
> >>>
> >>> gradientMapFilter->Update();
> >>>
> >>> std::cout << "After map filter"<< std::endl;
> >>>
> >>> std::cout << "The gradient map created!" << std::endl;
> >>>
> >>> DeformableFilterType::Pointer deformableModelFilter =
> >>>                                   DeformableFilterType::New();
> >>> deformableModelFilter->SetInput(mesh);
> >>> deformableModelFilter->SetGradient(gradientMapFilter->GetOutput());
> >>>
> >>>
> >>> typedef itk::CovariantVector<double, 2>           double2DVector;
> >>> typedef itk::CovariantVector<double, 3>           double3DVector;
> >>>
> >>> double2DVector stiffness;
> >>> stiffness[0] = 0.0001;
> >>> stiffness[1] = 0.1;
> >>>
> >>> double3DVector scale;
> >>> scale[0] = 0.98;
> >>> scale[1] = 0.98;
> >>> scale[2] = 1.56;
> >>>
> >>> deformableModelFilter->SetStiffness( stiffness );
> >>> deformableModelFilter->SetScale( scale );
> >>>
> >>> deformableModelFilter->SetGradientMagnitude( 0.8 );
> >>> deformableModelFilter->SetTimeStep( 0.01 );
> >>> deformableModelFilter->SetStepThreshold( 5 );
> >>>
> >>> std::cout << "Deformable mesh fitting...";
> >>>
> >>> try
> >>>  {
> >>>  deformableModelFilter->Update();      //I think it bugs here
> >>>  }
> >>>  catch( itk::ExceptionObject & excep )
> >>>  {
> >>>  std::cerr << "Exception Caught !" << std::endl;
> >>>  std::cerr << excep << std::endl;
> >>>  }
> >>>
> >>> /**************************************************
> >>>I'd like ti use the output of the last filter too...but it must work :
(
> >>>***************************************************/
> >>> return EXIT_SUCCESS;
> >>>}
> >>>
> >>>*The file used (from ITK, but having been treated to erase nodes having
> >
> > *
> >
> >>>*the same coordinates) has this form :*
> >>>
> >>>for the nodes (coordinates x, y, z) :
> >>>
> >>>96.47731 79.87897 0.00311
> >>>
> >>>103.69083 79.68633 0.00311
> >>>
> >>>91.25018 82.59742 0.00311
> >>>
> >>>for the cells (node1, node 2, node 3)
> >>>
> >>>1598 1594 1718
> >>>
> >>>1595 1600 1719
> >>>
> >>>1599 1595 1719
> >>>
> >>>If someone knows what to do, please tell me...you'll save my life (or
at
> >>>least a good part of it)
> >>>
> >>>Thanks,
> >>>
> >>>    Julien Mercenier, BELGIUM, University of Liège
> >>
> >>
> >>
> >>_______________________________________________
> >>Insight-users mailing list
> >>Insight-users at itk.org
> >>http://www.itk.org/mailman/listinfo/insight-users
> >>
> >
> > _______________________________________________
> > Insight-users mailing list
> > Insight-users at itk.org
> > http://www.itk.org/mailman/listinfo/insight-users
> >
>
>
>
>

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