[Insight-developers] STYLE: Un-necessary use of static_cast -- should we care?
Bill Lorensen
bill.lorensen at gmail.com
Mon Jul 23 19:42:30 EDT 2012
At this point, anything that slows down ITK should be avoided.
On Monday, July 23, 2012, Matt McCormick <matt.mccormick at kitware.com> wrote:
> On Mon, Jul 23, 2012 at 9:22 PM, Williams, Norman K
> <norman-k-williams at uiowa.edu> wrote:
>> RE unnecessary casts: Personally, I think casts uglify code and should
>> only be there as a way for the programmer to communicate intention to the
>> compiler.
>>
>>
>> RE adding dynamic casts: I don't know what the real overhead of a
>> dynamic_cast vs a static_cast entails, and I suspect it varies depending
>> on what compiler you use. Determining if it is logically impossible for
>> dynamic_cast to fail isn't easy; and not all filters are written in such
a
>> way that prevent assigning bad inputs, like adding an Image where a Mesh
>> is expected.
>>
>> I like Sean McBride's idea of a debug-only assert. In fact it might be
>> useful to use static_cast for release and dynamic_cast + assert(rval !=
0)
>> for debug builds.
>
> Keep in mind that static_cast is done at compile time and dynamic_cast
> is done during runtime. My understanding is that dynamic_cast can be
> "expensive", and an assert is not saving anything relative to the cost
> of the dynamic_cast.
>
> Some performance numbers:
>
> http://tinodidriksen.com/2010/04/14/cpp-dynamic-cast-performance/
>
> Thanks,
> Matt
>
>>
>> On 7/23/12 3:58 PM, "Matt McCormick" <matt.mccormick at kitware.com> wrote:
>>
>>>>
>>>> So the question is this: do we keep static_cast where they aren't
>>>>needed?
>>>
>>>Since it is a matter of human-readability, something consistent is
>>>preferred, whatever that may be...
>>>
>>>> and should we add dynamic_cast in the frequent case where an input or
>>>> output of a filter is assumed to be of a particular type?
>>>>
>>>
>>>If it is not logically possible in the code for the dynamic_cast to
>>>fail, and given the GetInput/GetOutput consequences, avoiding
>>>unnecessary overhead seems best.
>>
>>
>>
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