[Insight-developers] DiffusionTensor3DReconstructionWithMaskImageFilter enhancement question.
Magnotta, Vincent A
vincent-magnotta at uiowa.edu
Thu Jan 27 10:12:23 EST 2011
Kent,
My lazy solution would be to use the MaskImageFilter and then just iterate
though the image. I am not sure how it handles the size correspondence
between the mask and image, but would allow us to potentially implement a
solution and only one filter that could be reused many places.
Vince
--
Associate Professor
Department of Radiology
0453-D JCP
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Iowa City, IA 52242
E-mail: vincent-magnotta at uiowa.edu
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Website: http://www.healthcare.uiowa.edu/Radiology
On 1/27/11 8:58 AM, "Williams, Norman K" <norman-k-williams at uiowa.edu>
wrote:
>I am in the process of adding a mask input to
>itk:DiffusionTensor3DReconstructionWithMaskImageFilter.
>
>Currently, there is a threshold parameter, so that it ignores voxels in
>the reference image with values below the threshold. What I'm adding is
>some code at the same point to look up the corresponding voxel in a mask
>image.
>
>The problem is that at that point in the filter, it's stepping through
>the image with an ImageRegionConstIterator. I could use an
>ImageRegionConstIterator to step through the mask at the same time, but
>the filter can't no for a fact that the mask and the reference image are
>congruent in space. So I'm doing this:
>
> ItIndexType index(it.GetIndex()); // get index from reference
>image iterator
> MaskImageType::PointType pt;
> refImage->TransformIndexToPhysicalPoint(index,pt); // find
>physical point for index
>
> MaskImageType::IndexType maskIndex; // find index in mask from
>physical point
> this->m_MaskImage->TransformPhysicalPointToIndex(pt,maskIndex);
> MaskImageType::PixelType pix =
> this->m_MaskImage->GetPixel(maskIndex);
>
>This seems to be the right thing to do, but it has to add considerable
>overhead compared to a ImageRegionConstIterator. Is there a better way to
>do this?
>
>
>
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