[Insight-developers] Multi-threading strategies

Bill Lorensen bill.lorensen at gmail.com
Mon Sep 10 13:17:58 EDT 2007


But, looking at the sourceforge site, the zthreads project appears to be
inactive. And questions in the forums about porting seem to go unanswered.

Bill


On 9/10/07, Stephen R. Aylward <Stephen.Aylward at kitware.com> wrote:
>
> Hi Dan,
>
> I agree - I wouldn't expect the thread pool to pay off when processing a
> single filter - the concept of a pool pays off when processing a
> sequence of filters that would otherwise involve multiple thread
> creations and destructions.
>
> Even if zthreads doesn't pay off much for the main ITK pipeline (the
> improvement may only be minor for the 2-3 filter pipelines that are
> commonly used in ITK programs), I still think we should strongly
> consider it since specialized (i.e., tailored, within-filter)
> multi-threading is needed for deformable registration, DTI fiber
> tracking, registration metric computation, etc.
>
> Stephen
>
>
>
> Blezek, Daniel J (GE, Research) wrote:
> > Hi Gaëtan,
> >
> > I used an ITK Time Probe Collector, which I think reports in seconds.
> > I'm a little suprised at the 16 chunk results, and don't trust them.
> > I'll try the empty filter, but I think it will be very hard to time,
> > perhaps a profile'd run would be more helpful.  I'll also post
> > results of the bigger radius (didn't occur to me at the time).
> >
> > To answer Bill's question: I don't think we can conclusively say that
> > ZThreads are slower. They seem to be on par with the ITK version, but
> > I created the thread pool inside the filter, rather than a global
> > pool.  I'll refactor the code to create the thread pool outside the
> > filter and run this all again.
> >
> > -dan
> >
> > -----Original Message----- From: Gaëtan Lehmann
> > [mailto:gaetan.lehmann at jouy.inra.fr] Sent: Friday, September 07, 2007
> > 3:13 PM To: Blezek, Daniel J (GE, Research) Subject: Re:
> > [Insight-developers] Multi-threading strategies
> >
> >
> > Hi Dan,
> >
> > The execution times are in seconds? If yes, can you tell us how you
> > have measured the execution times of the median filters ? The result
> > with 16 chunks is really surprising, and, from my (small) experience
> > in measuring execution times with ITK, can't be explained only by the
> > overhead of the thread management.
> >
> > It would also be interesting to have the execution time of a filter
> > which does nothing else than creating the threads (by implementing an
> > empty ThreadedGenerateData() for example).
> >
> > To have longer execution time, you can simply run the median with a
> > bigger radius - the execution times should increase dramatically :-)
> >
> > Gaëtan
> >
> >
> >
> > Le 7 sept. 07 à 20:47, Blezek, Daniel J (GE, Research) a écrit :
> >
> >> Hi all,
> >>
> >> I've done some looking around and found the ZThread library
> >> (http:// zthread.sourceforge.net/index.html &
> >> http://sourceforge.net/ projects/zthread).  It's cross-platform and
> >> purports to compile on Linux and Windows, but I only tried Linux.
> >> The library has many constructs for threading including a thread
> >> pool execution model where you state how many threads you'd like
> >> and then  feed it jobs.  I replaced the GenerateData in the Median
> >> filter with ZThread library calls and ran some tests on a 2 CPU and
> >> 8 CPU Linux boxes, running RedHat.  I also varied the number of
> >> chunks each filter was divided into.  ITK uses the number of
> >> threads to split the work.
> >>
> >> The reports below compare the ZThread (MedianZ) with the regular
> >> ITK thread model (Median).
> >>
> >> 8 CPU, 8 chunks Probe Tag    Starts    Stops           Time Median
> >> 1            1 0.373023109044879674911499023438 MedianZ           1
> >> 1 0.410052934079430997371673583984
> >>
> >> 2 CPU, 2 chunks Probe Tag    Starts    Stops           Time Median
> >> 1            1 2.50991311680991202592849731445 MedianZ           1
> >> 1 2.42412604950368404388427734375
> >>
> >> 8 CPU, 16 chunks Probe Tag    Starts    Stops           Time Median
> >> 1            1 0.412385921692475676536560058594 MedianZ           1
> >> 1 2.42693911609239876270294189453
> >>
> >> 2 CPU, 4 chunks Probe Tag    Starts    Stops           Time Median
> >> 1            1 3.93622599844820797443389892578 MedianZ           1
> >> 1 4.21256111224647611379623413086
> >>
> >>
> >> I think the 8 CPU, 16 chunks is a bit skewed, as the jobs are short
> >>  enough that thread synchronization really slows everything down a
> >> bit. I imagine 8 way overhead is a bit higher than 2 way.  On the 2
> >> CPU machine, the overhead was minimal.
> >>
> >> The Median image filter is a bad example as it runs so quickly:
> >> suggestions for a better test are welcome.
> >>
> >> Here's the relevant code from my testing, I can include all of it
> >> for interested parties.  There is very little change from
> >> itkImageSource's implementation.  In this case, I create the
> >> threads inside the filter, so thread creation is part of the
> >> overhead.  In practice they would be in a global accessible pool to
> >> be used by all executing filters.
> >>
> >> Comments welcome, -dan
> >>
> >>
> >> //--------------------------------------------------------------------
> >>  -------- template< class TInputImage, class TOutputImage > void
> >> MedianZThreadImageFilter<TInputImage, TOutputImage>
> >> ::GenerateData() { // Call a method that can be overriden by a
> >> subclass to allocate // memory for the filter's outputs
> >> this->AllocateOutputs();
> >>
> >> // Call a method that can be overridden by a subclass to perform //
> >> some calculations prior to splitting the main computations into //
> >> separate threads this->BeforeThreadedGenerateData();
> >>
> >>
> >> // Do this with ZThread's ZThread::PoolExecutor
> >> executor(this->GetMultiThreader()-
> >>> GetNumberOfThreads());
> >> typename TOutputImage::RegionType splitRegion; int NumberOfPieces =
> >> 2 * this->GetMultiThreader()-
> >>> GetNumberOfThreads();
> >> try { for ( int i = 0; i < NumberOfPieces; i++ ) { ZThreadStruct* s
> >> = new ZThreadStruct(); s->threadId = i; s->Filter = this;
> >> this->SplitRequestedRegion(s->threadId, NumberOfPieces,
> >> splitRegion); s->region = splitRegion; executor.execute ( s ); } //
> >> Let it all finish executor.wait(); } catch (
> >> ZThread::Synchronization_Exception &e ) { itkGenericExceptionMacro
> >> ( << "Error adding runnable to executor: " << e.what() ); }
> >>
> >> // Call a method that can be overridden by a subclass to perform //
> >> some calculations after all the threads have completed
> >> this->AfterThreadedGenerateData();
> >>
> >> }
> >>
> >>
> >>
> >> -----Original Message----- From:
> >> insight-developers-bounces+blezek=crd.ge.com at itk.org
> >> [mailto:insight-developers-bounces+blezek=crd.ge.com at itk.org] On
> >> Behalf Of Torsten Rohlfing
> >>
> >> Sent: Saturday, July 28, 2007 12:32 PM To:
> >> insight-developers at itk.org Subject: [Insight-developers]
> >> Multi-threading strategies
> >>
> >> Hi --
> >>
> >> I think you need to consider also that there's a cost to suspending
> >>  and re-activating a thread. Do you know how you're going to do it?
> >>  I assume a condition variable or something?
> >>
> >> From my personal experience, I can say that I considered this
> >> option once over creating new threads, and I tried it to some
> >> extent, but it did not lead to any tangible benefit using pthreads
> >> on Linux. Basically, the cost of using the condition variable with
> >> the added complexity of the implementation completely eliminated
> >> any benefit from avoiding thread creation and joining. There may of
> >> course be differences depending on your platform and the efficiency
> >> of its threads implementation.
> >>
> >> Which certainly still leaves the one advantage that by keeping
> >> threads around you avoid those incredibly annoying thread creation/
> >>  annihilation messages in gdb ;)
> >>
> >> Cheers! Torsten
> >>
> >>> That is definitely the preferred method...go for it! :)
> >>>
> >>> Stephen
> >>>
> >>> Blezek, Daniel J (GE, Research) wrote:
> >>>> / Hi all,
> >>> />/ />/   I was debugging a multi-threaded registration metric
> >>> today,
> >> and gdb
> >>> />/ nicely prints thread creation/destruction messages.  In our
> >>> current />/ MultiThreader, pthreads are created/joined in the
> >>> scatter/gather />/ pattern.  For a general filter, this isn't
> >>> likely to be a problem, />/ 'cause it executes only once (in
> >>> general).  For optimization metrics, it />/ may be called
> >>> thousands of times,
> >> leading
> >>> to a huge number of pthreads />/ created/joined.  Is this
> >>> efficient? Would it be worth while to />/ investigate keeping
> >>> threads around, rather than joining them?  They />/ could simply
> >>> sit idle until they have something to do...  This would />/
> >>> reduce overhead, but may add complexity, but we only need to get
> >>> it />/ right once... />/ />/   Stephen Aylward: any comments? />/
> >>> /
> >> -- Torsten Rohlfing, PhD          SRI International, Neuroscience
> >> Program Research Scientist             333 Ravenswood Ave, Menlo
> >> Park, CA 94025 Phone: ++1 (650) 859-3379      Fax: ++1 (650)
> >> 859-2743 torsten at synapse.sri.com
> >> http://www.stanford.edu/~rohlfing/
> >>
> >> "Though this be madness, yet there is a method in't"
> >>
> >> _______________________________________________ Insight-developers
> >> mailing list Insight-developers at itk.org
> >> http://www.itk.org/mailman/listinfo/insight-developers
> >
> > -- Gaëtan Lehmann Biologie du Développement et de la Reproduction
> > INRA de Jouy-en-Josas (France) tel: +33 1 34 65 29 66    fax: 01 34
> > 65 29 09 http://voxel.jouy.inra.fr
> >
> >
> >
> > _______________________________________________ Insight-developers
> > mailing list Insight-developers at itk.org
> > http://www.itk.org/mailman/listinfo/insight-developers
> >
>
> --
> =============================================================
> Stephen R. Aylward, Ph.D.
> Chief Medical Scientist
> Kitware, Inc. - Chapel Hill Office
> http://www.kitware.com
> Phone: (518)371-3971 x300
>
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