[Insight-developers] slice.h
Bill Lorensen
wlorens1@nycap.rr.com
Thu, 08 Mar 2001 17:21:03 -0500
I had already checked in that change. We had an update problem last evening on VC++.
Bill
At 01:30 PM 3/8/01 -0700, Joshua Cates wrote:
>Hi,
>
>Sounds like I should just #include <valarray> then to conform to the
>standard. This has worked to define std::slice on VC++ in the past.
>
>Josh.
>______________________________
> Josh Cates
> School of Computer Science
> University of Utah
> Email: cates@cs.utah.edu
> Phone: (801) 587-7697
> URL: www.cs.utk.edu/~cates
>
>
>On Thu, 8 Mar 2001, Brad King wrote:
>
> > According to the C++ standard, the "slice" class is defined by
> > #include <valarray>
> >
> > I don't know for sure if this works on all platforms, though.
> > -Brad
> >
> > At 11:48 AM 3/8/2001 -0700, Joshua Cates wrote:
> > >Hello,
> > >
> > >Where does slice.h reside on windows machines with VC++? I need a
> > >cross-platform way to #include "std/slice.h" (see todays dashboard under
> > >Win-NT-4.0-VC++)
> > >
> > >Thanks,
> > >
> > >Josh.
> >
> >
> >
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> >
>
>
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