[Imstk-developers] Rendering interpolation/extrapolation
Alexis Girault
alexis.girault at kitware.com
Tue Nov 29 11:39:52 EST 2016
Sreekanth, what's your take on our possible update rate for the physics
modules?
Alexis Girault
R&D Engineer in Medical Computing
Kitware, Inc.
http://www.kitware.com
(919) 969-6990 x325
On Tue, Nov 29, 2016 at 11:02 AM, Milef, Nicholas Boris <milefn at rpi.edu>
wrote:
> How are we handling different update rates from the physics modules in the
> rendering? I imagine this will be a pretty severe problem for physics
> modules with low update rates.
>
> http://gamedev.stackexchange.com/questions/12754/how-to-
> interpolate-between-two-game-states
>
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